SCS General Discussion Thread

parasaurolophus67
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Re: SCS General Discussion Thread

#24631 Post by parasaurolophus67 » 25 Jan 2023 14:09

^True. I just wait then expect on what has been shown. No promises.
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CarbonGTGaming
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Re: SCS General Discussion Thread

#24632 Post by CarbonGTGaming » 25 Jan 2023 14:39

And when SCS Does an Open Beta the ones who are not patient will just jump in to it early while there major bugs and crashes that need to be sorted
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xyzan
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Re: SCS General Discussion Thread

#24633 Post by xyzan » 25 Jan 2023 14:44

People don't like changes :D That is why they are moaning
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Marcello Julio
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Re: SCS General Discussion Thread

#24634 Post by Marcello Julio » 25 Jan 2023 14:49

People talk as if 2D designers are programmers too. And it's not like we get dozens of Paint Jobs DLC a year either. Now we have 1 or 2 per game in a year. Last year we had Street Art for ETS2 and Wild West Paint for ATS. As a bonus we had Ukrainian Paint Jobs for ETS2, but it was on account of raising funds to help people in Ukraine.
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gaillard
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Re: SCS General Discussion Thread

#24635 Post by gaillard » 25 Jan 2023 14:57

I think we're progressing towards the future.
People now begin complaining before a release, even before we know what will come.

I think it's time I start complaining that ETS3 & ATS2 don't offer ALL the novelties I'm dreaming of.
And boy, will Canada be empty, and Mexico deserts are boring, I demand WE need a 1:35 rescale.
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flight50
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Re: SCS General Discussion Thread

#24636 Post by flight50 » 25 Jan 2023 15:02

55sixxx wrote: 25 Jan 2023 13:39 If something "big" is coming, which is something we've been hearing for the last 3 or so years, it obviously won't come as the first update of 2023 and probably not even in 2023 ;)
I'd like to say Fmod was a pretty big change. It also brought open windows. Some don't care about either. Open windows is a feature I didn't think I'd like as much but the sound from Kriech's sound mod is sooo much better than closed windows. But yeah fmod came with 1.37 and that was a first update of 2020. Thing is, SCS can drop anything at anytime....big or small.

Briefly on open windows, I'm really hoping the game engine update takes open windows to the next level. I'm thinking check points and check-in booths. Its a way to interact with the AI at check in. Either get assigned bays at docks or communicate with inspectors and pass off paper work. We can't do this all with close windows. I'm sure some want to go another step and open doors. That's a different task for SCS and we can't get out as of now. Windows, we can operate at least so take it to the next level.

I've been seeing Pavel smile quite a bit in regards to this engine update. There's news he's not telling us yet but if he's excited.......I'm excited and that's all I'm concerned about. I'm easier to please than a lot of people so anything new that we didn't have yesterday, is greatly appreciated. Its up to me to decided to use x,y,z.
Trucker Nik
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Re: SCS General Discussion Thread

#24637 Post by Trucker Nik » 25 Jan 2023 15:54

I'm sure you've all noticed that the 7th anniversary of ATS is coming up, it would be great to get some huge blog about the California phase 3 redesign a day before or after, that would be a great 7th anniversary gift, than a paint with the event
parasaurolophus67
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Re: SCS General Discussion Thread

#24638 Post by parasaurolophus67 » 25 Jan 2023 15:56

Or the Western star truck that is coming very soon.

https://blog.scssoft.com/2023/01/switze ... eneve.html
Last edited by parasaurolophus67 on 25 Jan 2023 16:00, edited 1 time in total.
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Koliva
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Re: SCS General Discussion Thread

#24640 Post by Koliva » 25 Jan 2023 16:02

I Love Trucks🚚🚛
Trains Buses Planes 🚌🚈🚝🚅🚄🚂🚃🚋🚎🚞🚊🚉🚍
Tanks So Flight Much🚟🚠🚡🚁✈️🛫🛬🛩️
;) ;) ;) ;) ;)
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