Real companies, gas stations & billboards | V3.03 for 1.47-1.49 | All DLC

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.

Should this mod add more real companies to AI traffic? (e.g. campers, rentals)

Poll ended at 11 Nov 2022 09:12

Yes
24
89%
No
3
11%
 
Total votes: 27

User avatar
KeganMinecraft
Posts: 144
Joined: 16 Feb 2018 21:07
Location: Oklahoma City OK

Re: [REL][WIP] Real companies, gas stations & billboards | V3.1 for 1.40 - 1.46

#151 Post by KeganMinecraft » 03 Feb 2023 22:27

MLH82 wrote: 02 Feb 2023 19:32 Thnx for reaching out! Quite some suggestions, so let me walk you thru.

so a Few Suggestions;
- Change the Gallon oil in Gainesville to Quik Trip
We cannot change single depots, due to game limitations. We can change the stations but there is only one totem. Adding more will require mapmodding which breaks almost every update. Not something we want.

- Change the Current Phoenix Gas Station to Loves and Vortex to shell
No. You're talking about a solid 2 weeks of modding, I dont have that time. Besides that, it would add nothing to the game.

- Make the Aron Gas Station have several different variants (Valero,Chevron)
We cannot change single depots, due to game limitations. We can change the stations but there is only one totem. Adding more will require mapmodding which breaks almost every update. Not something we want.


- NAF should be changed to BP
No, BP is already in. It will be a different one

- Change Bayer to something else. Its a Pharmaceuticals company not a Livestock company
It has a food division as well. (ETA; we are no fan of Bayer either but nobody has come up with a better (and fitting) suggestion yet).

- Change Grand Pastures in Gainesville to Gainesville Livestock Auction
We cannot change single depots, due to game limitations

- Change Nielsen Roads in Denton to TXDot
We cannot change single depots, due to game limitations

- Redo all companies to there irl counterparts dont care how long it takes
We are 99% done with the deliverable companies.
I would be willing to help with the map modding and maybe even the depots we may not be able to change the single depots but what we could do is make multiple variants (example how charged and plugged are)
User avatar
MLH82
Posts: 322
Joined: 23 Jun 2020 14:59
Location: Amsterdam

Re: [REL][WIP] Real companies, gas stations & billboards | V3.1 for 1.40 - 1.46

#152 Post by MLH82 » 04 Feb 2023 08:40

Thnx for the offer, but we dont want any maps in this mod. For the following reasons;

1. Maps arent allowed in Steam workshop.
2. Maps tend to break every update.
3. Compatibility issues with too many map-mods out there.

Adding variants wouldn't solve anything either as in the end, the variant is chosen in the map editor. Making it a mapmod again.
-- Mod author: Real companies, gas station & billboards for ATS and ETS2 --
User avatar
MLH82
Posts: 322
Joined: 23 Jun 2020 14:59
Location: Amsterdam

Re: Real companies, gas stations & billboards | V3.2 for 1.40 - 1.46

#153 Post by MLH82 » 08 Feb 2023 08:37

We are happy to announce that next week a version for ETS2 of this mod will be released! To keep updated about that, the link to the ETS2 thread; viewtopic.php?t=317563
-- Mod author: Real companies, gas station & billboards for ATS and ETS2 --
User avatar
halbtollekreatur
Posts: 832
Joined: 16 Mar 2020 19:23
Location: Petria

Re: Real companies, gas stations & billboards | V3.2 for 1.40 - 1.46

#154 Post by halbtollekreatur » 15 Feb 2023 23:01

Great news. Are you still working on the traffic mod? I'm looking forward to it.
User avatar
MLH82
Posts: 322
Joined: 23 Jun 2020 14:59
Location: Amsterdam

Re: Real companies, gas stations & billboards | V3.2 for 1.40 - 1.46

#155 Post by MLH82 » 16 Feb 2023 11:45

Still WIP. It has been on low priority with the work on the ETS2 version of the mod. Only thing holding it is the mirrored skin. The default skins are for half the vehicle only, and mirrored for the other half. Not an issue as long as there are no logo's on it, which of course are on our addition. Still need to figure that out.
-- Mod author: Real companies, gas station & billboards for ATS and ETS2 --
User avatar
Madkine
Global moderator
Posts: 12264
Joined: 08 Oct 2018 16:35
Location: Australia
Contact:

Re: Real companies, gas stations & billboards | V3.2 for 1.40 - 1.46

#156 Post by Madkine » 16 Feb 2023 12:50

To get non mirrored skins on trailers in traffic you need a new UV map for each trailer.
WoT Profile
ATS Workshop

"never attribute to malice that which is adequately explained by stupidity"
User avatar
MLH82
Posts: 322
Joined: 23 Jun 2020 14:59
Location: Amsterdam

Re: Real companies, gas stations & billboards | V3.2 for 1.40 - 1.46

#157 Post by MLH82 » 16 Feb 2023 14:17

Thnx @Madkine. That will point me in the right direction. Much appreciated!
-- Mod author: Real companies, gas station & billboards for ATS and ETS2 --
Jacob94
Posts: 341
Joined: 28 Jun 2020 21:10

Re: Real companies, gas stations & billboards | V3.2 for 1.40 - 1.46

#158 Post by Jacob94 » 19 Feb 2023 08:17

Is it possible to change the Galveston Ferries to their Real Names i saw a texture file in the game files so is it possible it has it's own UV. heres all the ferries. and their colors if you can't that's fine but i would love to see them in the game instead of them all red.
Attachments
How-to-Get-to-the-Galveston-Ferry.jpg
duncan-williams-marinetrafficcom-131751.jpg
Galveston-Ferry-rotated-e1624897715508.jpg
d5277a47-3ed2-4283-b2d4-f085d3cf32e7_c0b0f7b6275f629e7b3fd5c366323d28.jpg
FlQLG_2XgAE0TM-.jpg
User avatar
MLH82
Posts: 322
Joined: 23 Jun 2020 14:59
Location: Amsterdam

Re: Real companies, gas stations & billboards | V3.2 for 1.40 - 1.46

#159 Post by MLH82 » 23 Feb 2023 17:59

There is only variant in the game. So they will always 1 color, either all 3 blue, red or yellow. The name's are done by 3d-modelling, the texture doesn't hold that. I put it on the to-do list for you, but it can take a while.
-- Mod author: Real companies, gas station & billboards for ATS and ETS2 --
Jaythegreat
Posts: 41
Joined: 27 Apr 2020 19:06

Re: [REL][WIP] Real companies, gas stations & billboards | V3.1 for 1.40 - 1.46

#160 Post by Jaythegreat » 28 Feb 2023 00:04

Jacob94 wrote: 19 Jan 2023 07:59
MLH82 wrote: 19 Jan 2023 07:49 You can join the team @Jacob94 ;-). It looks great!

I guess you replaced all Walmarts with Kmart? Or did you find a way to get them split in both Walmart and Kmart? We are still looking for a way tbh, as there is an overkill of Walmart right now. Wallmart is in the game files seperated in 4 divisions, so that's something we can change. But there is only one entrance totem. So we would end up with a Kmart building and a Walmart entrance sign. The only way to fix that (as far as we know right now) is thru mapmodding, which isn't allowed on Steam mods.
i still haven't found a way to get them split but kmart is superior since the brand is going extinct but only for online shopping but i did bring sears into the world of ATS now all i have to do is skin the trailers to sears trailers i replaced amazon to be sears cause why not. cause sears is about to be extinct too. 8-) these 2 brands would be a perfect addition to ATS.
Jacob, if you finish adding stuff, if you could send me a sharemods link to download it, I would appreciate it.
I would love to use it for personal use, since I like having old brands in my game, since newer brands like Walmart & Amazon make my blood boil.
Post Reply

Return to “Others”

Who is online

Users browsing this forum: No registered users and 4 guests