[REL] Daniels ATS Random Events
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: [REL] Daniels Random Events
Since it became very quiet here. I have a little idea for a urban event. Take a Limo and 2-3 police cars to imitate the visit of a politician or celeb. It could also be expanded by 1-2 black cars if possible for security.
Re: [REL] Daniels Random Events
Any idea if this is already compatible with 1.44?
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- Location: Alabama
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- Posts: 2870
- Joined: 20 Dec 2012 18:45
Re: [REL] Daniels Random Events
@Mcflame I have not been made aware of any issues with this mod in 1.44 and i myself haven't come across any issues whilst i've been working on it.
If you do encounter any issues please let me know.
If you do encounter any issues please let me know.
Re: [REL] Daniels Random Events
Hello, I may have noticed an issue, when I have your mod activated in 1.44, some signs becomes blank on the road, (for example, speed signs below a sign for a curve), I'll try to see if it comes from elsewhere but it appeared and disapeared when I added and removed your mod, hope its an easy fix and have a nice day !
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- Posts: 2870
- Joined: 20 Dec 2012 18:45
Re: [REL] Daniels Random Events
@frippon01 If you notice that again can you get a screenshot of the issue and of the map showing your location or co-ordinates via the F11 button and then I can see if I can replicate the issue on my game?
Re: [REL] Daniels Random Events
Here you go, I also added my load order if you think there is an incompatibility or an error from my side.
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- Posts: 2870
- Joined: 20 Dec 2012 18:45
Re: [REL] Daniels Random Events
@frippon01 Are you playing ATS or ETS2? Your screenshots show that you have the ETS2 version of my random events mod.
Re: [REL] Daniels Random Events
I'm so sorry, i'm a Dum-Dum, I downloaded both versions but put them in the wrong folders, I'm so sorry for wasting you time, the issue was between the seat and the wheel.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: [REL] Daniels Random Events
@danbywinby Did you implemented the road–rail vehicle? Not came across one yet in your events
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