[V.2.0 WIP] Roman Diesel by MADster

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pit7472
Posts: 8
Joined: 17 May 2019 19:08
Location: germany

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.1

#11 Post by pit7472 » 08 Jan 2021 23:49

Looked up and found it. It should be. https://zagruzkamods.com/13410-roman-di ... -ets2.html
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PikPikker
Posts: 780
Joined: 16 Jun 2015 07:32
Location: Driver's Seat

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.2

#12 Post by PikPikker » 09 Jan 2021 01:53

Update 1.2 is out! Check the first post to download.
What's new:
- new transmissions: ZF AK 6-90 Direct Drive and Eaton Fuller RTO-9513 (thanks UltraGeo2000)
- engine def improvements (taken from Jens Lyn IV mod)
- all game files converted to the latest game version
- original 5.22 differential ratio (thanks UltraGeo2000)
- existing transmissions gear ratio revision (thanks UltraGeo2000)

Though we do not know for sure if the RTO-9513 was installed on the truck. I would be glad if someone could confirm or refute that.
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Roadie66
Posts: 14
Joined: 12 Feb 2020 03:04
Location: London, UK.

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.2

#13 Post by Roadie66 » 09 Jan 2021 05:28

Nice update. Good to have animated cables on the Roman.
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Digital X
Posts: 2163
Joined: 28 Oct 2013 21:22
Location: Dover, Kent, UK.

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.2

#14 Post by Digital X » 09 Jan 2021 05:58

Thanks for giving this truck a new life, much appreciated.
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PikPikker
Posts: 780
Joined: 16 Jun 2015 07:32
Location: Driver's Seat

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.2.1

#15 Post by PikPikker » 09 Jan 2021 06:01

Update 1.2.1 is out.
Changelog:
- Repacked the archive due to zlib errors (thanks Roadie66)
Carlo van Erp
Posts: 12
Joined: 17 Dec 2020 12:47
Location: the Netherlands

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.2.1

#16 Post by Carlo van Erp » 09 Jan 2021 06:22

@pit7472 Thank you. Much appreciated.
Virgile
Posts: 23
Joined: 27 Dec 2015 14:00

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.2.1

#17 Post by Virgile » 10 Jan 2021 20:14

Hello i have a little question
Anyone have an idéa how to change color for the sunshield
The Angel of my life
Posts: 32
Joined: 23 Sep 2016 14:20

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.2.1

#18 Post by The Angel of my life » 10 Jan 2021 22:22

@PikPikker Hello i have some pics of man f8 front grill, i hope they can help ;)
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PikPikker
Posts: 780
Joined: 16 Jun 2015 07:32
Location: Driver's Seat

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.2.1

#19 Post by PikPikker » 11 Jan 2021 03:55

@Virgile, try going to automat/ea/eab946ff67da732a.mat
You will see this:

Code: Select all

material : "eut2.glass.rfx" {
	texture[0] : "/vehicle/truck/upgrade/sunshield/roman/textures/sunshield_01_texture.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 1.61245 , 1.61245 , 1.61245 }
	shininess : 95
	specular : { 0.214041 , 0.214041 , 0.214041 }
	tint : { 0.563945 , 0.603827 , 0.58529 }
	tint_opacity : -0.01
}
Changing numbers in "tint" section should change the color of the sunshield glass. The first number is red, then goes green and the last is blue. Try setting different values.
@The Angel of my life, it's good you have it, but we also need someone to make a model of it (I'm not the one who can make it, alas). Send me the image so I can attach it to the main post.
Virgile
Posts: 23
Joined: 27 Dec 2015 14:00

Re: [1.39] Roman Diesel by MADster Unofficial Update V.1.2.1

#20 Post by Virgile » 11 Jan 2021 10:40

Thanks i m going to check it
Last edited by Harven on 11 Jan 2021 11:14, edited 1 time in total.
Reason: quote removed, forum rule [2.12]

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