Brutal Traffic - V4.1 - Updated [8-Mar-2024]
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: Brutal Traffic - V3.2 - Updated [14-Jan-2023]
This mod is the only traffic density mod that works (other make less traffic than scs does). But you need a PC with 32 core 10 GHz and a GPU with 1 TB memory
Re: Brutal Traffic - V3.2 - Updated [14-Jan-2023]
Nahh, u do not need nothing like that to run the mod
Re: Brutal Traffic - V3.2 - Updated [14-Jan-2023]
Ok here's my problem: my computer hates this mod because it's a cheap old computer.. but I'm so in love with the way cars change lanes. It's so smooth.. how to get just that? I don't understand why scssoft can't do something like that..
English isn't my native language
Amateur Skinner.. ( feel free to criticize and give feedback)
Amateur Skinner.. ( feel free to criticize and give feedback)
Re: Brutal Traffic - V3.2 - Updated [14-Jan-2023]
@HICHAM Lanes for example if increase distance to change lanes will be smoother, instead of making "sudden turns" etc.
You can always edit the traffic_rules_spawn.sui file and decrease the car, trucks, bus etc amount to lower numbers
You can always edit the traffic_rules_spawn.sui file and decrease the car, trucks, bus etc amount to lower numbers
Re: Brutal Traffic - V3.2 - Updated [14-Jan-2023]
Can you please explain the new "str_params[]: "lanes: 0.6 0.35 0.05" in traffic_rules_spawn.sui.... I'm searching everywhere but have not found any explanation to this new parameter. I would like an understanding before I dig in. Thanks for your mod Kass... really good work
Re: Brutal Traffic - V3.2 - Updated [14-Jan-2023]
thanks... but can't see the relation. The link provides for v1.35 but my issue is from v1.46 - and v1.46 guide has no guidance on this subject either? just some UI improvements with GPSKass wrote: ↑13 Feb 2023 14:03 @migueldc Try this:
https://modding.scssoft.com/wiki/Games/ ... uides/1.35
If I were to guess, I'd say it's got to do with spawn rate % per lane 1, 2 and 3, but not all roads have 3 lanes. My other guess would be spawn rate % per vehicle type (car, truck, bus) but then that would defeat the "traffic_rule_data : traffic_rule.s_car_l" parameter
It definitely has to do with spawn rate %, but just can't figure out in what context...
Last edited by migueldc on 17 Feb 2023 13:51, edited 1 time in total.
Re: Brutal Traffic - V3.2 - Updated [14-Jan-2023]
@migueldc wont matter if is from 1.35 did not change anything until or in 1.46 still remain same rules regardless game version.
Re: Brutal Traffic - V3.3 - Updated [24-Feb-2023]
Mod updated to V3.3 For ETS 1.46.x see first post / page for details and download.
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
Re: Brutal Traffic - V3.3 - Updated [24-Feb-2023]
This mod is cool but it has one flaw: the traffic is just as dense at night as it is at day
I noticed it was reduced on the 3.3 version (long traffic still occured, but not in that big extent, it happened like every 15-20 kilometers or something), but I don't know whether it's the tweak in this one or the fact that I simultaneously used the D.B Creation traffic mod
I noticed it was reduced on the 3.3 version (long traffic still occured, but not in that big extent, it happened like every 15-20 kilometers or something), but I don't know whether it's the tweak in this one or the fact that I simultaneously used the D.B Creation traffic mod
Last edited by acia on 27 Feb 2023 19:31, edited 1 time in total.
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