Brutal Traffic V8.1 - Updated [8-July-2026]
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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NiKuTa
- Posts: 14
- Joined: 30 Sep 2025 18:09
Re: Brutal Traffic - V6.5 - Updated [2-Oct-2025]
What happen If I change "g_traffic 1.0" to something like 0.8 ?I big cities mu fps go to about 35 from 60+.
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic - V6.5 - Updated [2-Oct-2025]
@NiKuTa why would you change that when is default (1.0), when i told you what you can edit, you only need notepad for example to do that to edit numbers???? plus g_traffic its not only vehicles spawns, cars, trucks, is everything related to traffic, including trains, traffic lights, rules etc etc, if you want to mess with all that then go ahead 
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ivy parrot
- Posts: 229
- Joined: 04 Apr 2025 02:17
Re: Brutal Traffic - V6.5 - Updated [2-Oct-2025]
Hi Kass
I loved the brutal traffic mod, it was 99.99% perfect, it has only 1 tiny flaw, maybe could you maybe please, maybe have the cars allow cross traffic, I have sat for no kidding up to 30 minutes waiting for a gap in traffic, and there are thousands of cars streaming and yet they never stop to allow the car in front of me to turn left, so I can carry on straight... I was so delayed I ended up 4 hours late making a delivery.. I love that there is traffic, but it needs to be just a tiny bit reasonable, to allow cars/trucks in my lane a gap, not wait for 45 minutes...Please??
I loved the brutal traffic mod, it was 99.99% perfect, it has only 1 tiny flaw, maybe could you maybe please, maybe have the cars allow cross traffic, I have sat for no kidding up to 30 minutes waiting for a gap in traffic, and there are thousands of cars streaming and yet they never stop to allow the car in front of me to turn left, so I can carry on straight... I was so delayed I ended up 4 hours late making a delivery.. I love that there is traffic, but it needs to be just a tiny bit reasonable, to allow cars/trucks in my lane a gap, not wait for 45 minutes...Please??
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic - V6.5 - Updated [2-Oct-2025]
@ivy parrot if that happen or even when there is accidents etc and traffic not moving, you can always save the game and load it again, and all ai traffic will be gone.
You do not need to wait that long.
You do not need to wait that long.
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ivy parrot
- Posts: 229
- Joined: 04 Apr 2025 02:17
Re: Brutal Traffic - V6.5 - Updated [2-Oct-2025]
Hi Kass,
Yes that is one solution, and not ideal. As I reported, the only issue I have is with oncoming traffic, in the lane, hundreds of cars and trucks, not stopping to allow cross turn traffic from my lane, so we sit waiting for 30minutes, 45 minutes, not game minutes, in real time minutes, saving breaks the illusion, it destroys what the game should be.. That is what I am asking for, is for Brutal Traffic to be busy, very, but also responsible, a bit more forgiving... There is no point using the mod if it is beyond fun... Please can you maybe adjust the traffic???
Yes that is one solution, and not ideal. As I reported, the only issue I have is with oncoming traffic, in the lane, hundreds of cars and trucks, not stopping to allow cross turn traffic from my lane, so we sit waiting for 30minutes, 45 minutes, not game minutes, in real time minutes, saving breaks the illusion, it destroys what the game should be.. That is what I am asking for, is for Brutal Traffic to be busy, very, but also responsible, a bit more forgiving... There is no point using the mod if it is beyond fun... Please can you maybe adjust the traffic???
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic - V6.5 - Updated [2-Oct-2025]
@ivy parrot Sometimes is the ideal in this case, loading previous save take what 10 sec or so!!!!
Traffic rules is 1 of the most hard things to do, to tweak, add, update and so on. Even worse and harder than RBGW, plus alot of traffic parameters etc is hardcoded, meaning cannot be changed not even by mod.
Anyway new version is up and made some tweaks.
Traffic rules is 1 of the most hard things to do, to tweak, add, update and so on. Even worse and harder than RBGW, plus alot of traffic parameters etc is hardcoded, meaning cannot be changed not even by mod.
Anyway new version is up and made some tweaks.
Last edited by Kass on 17 Oct 2025 08:19, edited 1 time in total.
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
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ivy parrot
- Posts: 229
- Joined: 04 Apr 2025 02:17
Re: Brutal Traffic - V6.6 - Updated [17-Oct-2025]
HI Kass, is that V6.6 for ETS2? I drive ETS2,
Thanks
Thanks
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Madkine
- Global moderator
- Posts: 21843
- Joined: 08 Oct 2018 16:35
- Location: Australia
Re: Brutal Traffic - V6.6 - Updated [17-Oct-2025]
This is an ETS2 thread, so yes.
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"never attribute to malice that which is adequately explained by stupidity"
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NiKuTa
- Posts: 14
- Joined: 30 Sep 2025 18:09
Re: Brutal Traffic - V6.5 - Updated [2-Oct-2025]
Oki I will try. But one question. how to reduce by half cars in this variant?Kass wrote: 14 Oct 2025 09:28 @NiKuTa why would you change that when is default (1.0), when i told you what you can edit, you only need notepad for example to do that to edit numbers???? plus g_traffic its not only vehicles spawns, cars, trucks, is everything related to traffic, including trains, traffic lights, rules etc etc, if you want to mess with all that then go ahead![]()
I know that 1 Parm is a timenum_params[]: 00.00
num_params[]: 2.0
num_params[]: 60
2nd is frequency
3 limit
But how params 2 and 3 works ?
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