Brutal Traffic V8.1 - Updated [8-July-2026]
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic - V7.0 - Updated [20-Dec-2025]
@taurus31 Ofc you can play around with traffic_spawn.sui to your liking just make backup of file before u make any edits, in case something goes wrong u can start again.
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic - V7.1 - Updated [11-Jan-2026]
Mod updated V7.1 See first post for full details
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
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BRATOK-666
- Posts: 55
- Joined: 13 Sep 2018 07:39
Re: Brutal Traffic - V7.1 - Updated [11-Jan-2026]
Hi,what should i change to have more trailers and fewer cars?
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic - V7.1 - Updated [11-Jan-2026]
@BRATOK-666 You need to change edit and decrease or increase numbers of spawns for cars or trucks inside this file traffic_rules_spawn.sui:
num_params[]: 300 # count limit (this is number u need to change regardless cars or trucks etc)
num_params[]: 300 # count limit (this is number u need to change regardless cars or trucks etc)
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic - V7.2 - Updated [30-Jan-2026]
Mod updated V7.2 See first post for full details
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
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sipiatti
- Posts: 2
- Joined: 23 Apr 2024 16:53
Re: Brutal Traffic - V7.2 - Updated [30-Jan-2026]
Is 7.2 compatible with 1.58? The steam workshop one makes my game crash
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic - V7.3 - Updated [14-Feb-2026]
@sipiatti Steam version will be updated at later time for 1.58.x
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic - V7.3 - Updated [14-Feb-2026]
Mod updated V7.3 See first post for full details
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic V7.4 - Updated [3-March-2026]
Mod updated V7.4 See first post for full details
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
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Kass
- Posts: 2156
- Joined: 19 Jul 2013 11:35
- Location: Blue Planet Called Earth
Re: Brutal Traffic V7.5 - Updated [18-March-2026]
This update will introduce a lot of changes:
News & Updates
✔ Rebalanced road event frequency and spacing for realistic long-distance driving
✔ Increased vehicle count for denser traffic
✔ Extended spawn and despawn distances to reduce pop-in
✔ Improved AI safety and patience
✔ Smoother overtaking and lane changes
✔ More realistic following distances
✔ AI slows properly in rain and fog
✔ Optimized AI crash recovery and performance
✔ General Tweaks & Improvements
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
News & Updates
✔ Rebalanced road event frequency and spacing for realistic long-distance driving
✔ Increased vehicle count for denser traffic
✔ Extended spawn and despawn distances to reduce pop-in
✔ Improved AI safety and patience
✔ Smoother overtaking and lane changes
✔ More realistic following distances
✔ AI slows properly in rain and fog
✔ Optimized AI crash recovery and performance
✔ General Tweaks & Improvements
ATS version - Brutal Traffic here:
ATS - Brutal Traffic By Kass
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