[1.49] Swap Body Carrier Chassis Pack [Krone DLC required]

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Roko
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Re: [1.46] Swap Body Carrier Chassis Pack [Krone DLC required]

#681 Post by Roko » 25 Feb 2023 17:56

Hey Sebastian,

I noticed something about your wonderful mod. It's really complaining at a high level, but I noticed that in particular because I'm training to be a professional driver and therefore have a lot of safety rules, ect. notice. My question to you would be whether it would be optically possible that if the central axle trailer or the turntable trailer are parked alone, they get one or two wheel chocks placed on the tire. I don't think it's such a big effort and not a must, but I would be really happy about such small things.

Otherwise thanks for the mod and have a nice day!
Stay healthy! - Hobby turned into a profession – Trucker!
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Sebastian7870
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Re: [1.46] Swap Body Carrier Chassis Pack [Krone DLC required]

#682 Post by Sebastian7870 » 25 Feb 2023 21:30

@Roko Hi! Thank you for the request. I am going to rework the trailers after updating the Swap Body Carrier Chassis mod. (The raw models are finished very soon)
I will have a look at this interesting idea aswell! :D
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Sebastian7870
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Re: [1.46] Swap Body Carrier Chassis Pack [Krone DLC required]

#684 Post by Sebastian7870 » 05 Mar 2023 18:08

@Fxbixn.mlr Amazing work! I going to add this to the "Recommended/Compatible modifications" list on the main page of this mod :)
Thank you for sharing the pack :D
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Knolle187
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Re: [1.46] Swap Body Carrier Chassis Pack [Krone DLC required]

#686 Post by Knolle187 » 09 Mar 2023 19:36

Thanks for your help to adapt, @Sebastian7870 :D
ets2_20230309_175420_00_.jpg
sorry for my bad english :?
Wolverin
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Re: [1.46] Swap Body Carrier Chassis Pack [Krone DLC required]

#687 Post by Wolverin » 19 Mar 2023 11:37

hello i'm trying to get schumi's swap body addon into the game but the interchangeable bridges don't work and the game crashes

<ERROR> [dx11] Unable to map attribute (v.tex_coord_1)
00:00:48.662 : <ERROR> [dx11] Failed to create vertex input layout!
00:00:49.281 : <ERROR> [dx11] Unable to map attribute (v.tex_coord_1)
00:00:49.281 : <ERROR> [dx11] Failed to create vertex input layout!
00:01:00.597 : <ERROR> [dx11] Unable to map attribute (v.tangent)
00:01:00.597 : <ERROR> [dx11] Failed to create vertex input layout!
00:01:03.915 : <ERROR> [fs] Failed to open file '/material/ui/accessory/swapbody/krone/dryboxwk73stg/white.mat' in the read_only mode.
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Sebastian7870
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Re: [1.46] Swap Body Carrier Chassis Pack [Krone DLC required]

#688 Post by Sebastian7870 » 20 Mar 2023 05:50

@Wolverin I just sent a reply to your private message :)
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Space_Night
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Re: [1.46] Swap Body Carrier Chassis Pack [Krone DLC required]

#689 Post by Space_Night » 22 Mar 2023 20:53

if i recall, there was an addon for the RJL? where can i find it as i need to get the update
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Re: [1.46] Swap Body Carrier Chassis Pack [Krone DLC required]

#690 Post by Sebastian7870 » 26 Mar 2023 20:05

@Space_Night I have never added support for the RJL truck myself, but Ethopia adapted the chassis for the Scania:
https://ets2.lt/en/swap-body-addon-for- ... dersaints/

However, you will have to update the "swapbody" files in this mod.

0). Remove all files located in the directory "[mod]/def/vehicle/[truckname]/accessory/swapbody"
1). Download the latest version of the "Krone Swap Body Pack" from the SCS-Forum and open the ZIP-file. Copy all files of the following directory: "[Mod]/def/vehicle/truck/man.tgx_2015/accessory/swapbody" and paste them in a temporary folder somewhere on your PC
2). Open the just created temporary folder using VisualCode or Notepad++. Replace all units "man.tgx_2015" with the corresponding truck unit name (found in the def-files of the original truck mod).
3). Copy all files from the temporary folder after replacing all units and paste them into the Addon-Mod ("[mod]/def/vehicle/[truckname]/accessory/swapbody").

It might be a bit difficult to understand but all in all you just have to change add the new swap body files from the original mod in addition to replacing the units to the truck mod units. :)
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