[1.49] Swap Body Carrier Chassis Pack [Krone DLC required]
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- Sebastian7870
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Re: [1.43] Swap Body Carrier Chassis Pack [Krone DLC required]
@SETrucker My recommended load order is the following:
-Swap Body Carrier Chassis Pack MAN TGX E6 2015 by Gloover Addon
-Swap Body Carrier Chassis Pack HS-Schoch Addon
-Swap Body Carrier Chassis Pack Mighty Griffen Tuning Pack Addon
-Swap Body Carrier Chassis Pack Actros Tuning Pack Addon
-[1.43] Krone Profi Box Carrier Pack [Krone DLC required]
-[1.43] Swap Body Carrier Pack [Krone DLC required]
-[1.43] Krone Swap Body Pack (Mod Dependency) [Krone DLC required]
-SIGNS ON YOUR TRUCK
-MAN TGX E6 2015 by Gloover
-Next Generation Scania P G R S Pack (-> may not get full support all the time)
-Swap Body Carrier Chassis Pack MAN TGX E6 2015 by Gloover Addon
-Swap Body Carrier Chassis Pack HS-Schoch Addon
-Swap Body Carrier Chassis Pack Mighty Griffen Tuning Pack Addon
-Swap Body Carrier Chassis Pack Actros Tuning Pack Addon
-[1.43] Krone Profi Box Carrier Pack [Krone DLC required]
-[1.43] Swap Body Carrier Pack [Krone DLC required]
-[1.43] Krone Swap Body Pack (Mod Dependency) [Krone DLC required]
-SIGNS ON YOUR TRUCK
-MAN TGX E6 2015 by Gloover
-Next Generation Scania P G R S Pack (-> may not get full support all the time)
Last edited by Sebastian7870 on 18 Jan 2022 13:54, edited 2 times in total.
Re: [1.43] Swap Body Carrier Chassis Pack [Krone DLC required]
Works fine, thank you very much
...and as a little tip, the solo ride also works great with this mod
https://steamcommunity.com/sharedfiles/ ... earchtext=
[ external image ]
...and as a little tip, the solo ride also works great with this mod
https://steamcommunity.com/sharedfiles/ ... earchtext=
[ external image ]
- WW_Basaltkopp
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Re: [1.43] Swap Body Carrier Chassis Pack [Krone DLC required]
Hey @Sebastian7870,
as already written in more detail in the other thread, I could imagine that you could give your swap body another chassis with the appropriate structure.
I'm just talking about the low-flying clutch for underfloor coupled trailers (in our latitudes almost only tandem's).
Would you perhaps add this idea to your wish/to-do list?
I know it's a lot of work, remodeling every truck again, you've done a lot of work and selected superstructures that are true to the original for every manufacturer and implemented them very well - you chose the normal high coupling for all trucks, which I very much welcome, because your trailer mod is also the preferred variant for me. Unfortunately, it will not (so far) be possible with SCS, as in real life, to simply install both coupling systems in parallel, unfortunately we will probably only see each other again in the workshop when the trailer is changed
as already written in more detail in the other thread, I could imagine that you could give your swap body another chassis with the appropriate structure.
I'm just talking about the low-flying clutch for underfloor coupled trailers (in our latitudes almost only tandem's).
Would you perhaps add this idea to your wish/to-do list?
I know it's a lot of work, remodeling every truck again, you've done a lot of work and selected superstructures that are true to the original for every manufacturer and implemented them very well - you chose the normal high coupling for all trucks, which I very much welcome, because your trailer mod is also the preferred variant for me. Unfortunately, it will not (so far) be possible with SCS, as in real life, to simply install both coupling systems in parallel, unfortunately we will probably only see each other again in the workshop when the trailer is changed
Sorry for my very bad english I used the google Translater
- Sebastian7870
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Re: [1.43] Swap Body Carrier Chassis Pack [Krone DLC required]
@WW_Basaltkopp I haven't even finished the normal hitch yet, so a low hitch version won't be possible very soon.
- WW_Basaltkopp
- Posts: 62
- Joined: 12 Jan 2021 14:57
- Location: Westerwald @ RLP in Germany
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Re: [1.43] Swap Body Carrier Chassis Pack [Krone DLC required]
No problem for me, Sebastian
I enjoy the currently already very good mod to the fullest.
We all have a real life, work and family, all of which have priority.
But now you're making me curious to what extent you haven't finished the normal trailer hitch yet?! I don't understand that, it works and I don't think I see any optical problems?!?
I enjoy the currently already very good mod to the fullest.
We all have a real life, work and family, all of which have priority.
But now you're making me curious to what extent you haven't finished the normal trailer hitch yet?! I don't understand that, it works and I don't think I see any optical problems?!?
Sorry for my very bad english I used the google Translater
Re: [1.43] Swap Body Carrier Chassis Pack [Krone DLC required]
@Sebastian7870 would it be possible to adapt it for the next gen of eugene ?
Re: [1.43] Swap Body Carrier Chassis Pack [Krone DLC required]
Thanks!!Sebastian7870 wrote: ↑13 Jan 2022 15:16 @SETrucker My recommended load order is the following:
-Swap Body Carrier Chassis Pack MAN TGX E6 2015 by Gloover Addon
-Swap Body Carrier Chassis Pack HS-Schoch Addon
-Swap Body Carrier Chassis Pack Mighty Griffen Tuning Pack Addon
-Swap Body Carrier Chassis Pack Actros Tuning Pack Addon
-[1.43] Krone Profi Box Carrier Pack [Krone DLC required]
-[1.43] Swap Body Carrier Pack [Krone DLC required]
-[1.43] Krone Swap Body Pack (Mod Dependency) [Krone DLC required]
-SIGNS ON YOUR TRUCK
-MAN TGX E6 2015 by Gloover
YouTube channel for Euro Truck Simulator 2:
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- Sebastian7870
- Posts: 250
- Joined: 24 Dec 2017 15:10
- Location: Koblenz, Rheinland-Pfalz, Germany
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Re: [1.43] Swap Body Carrier Chassis Pack [Krone DLC required]
@WW_Basaltkopp I want to have high-hitch chassis for all of the trucks available in EuroTruckSimulator2 that's why I call it "not finished yet" ; )
@zebulon Eugenes Next Gen Scania should work with my modification. (Put it BELOW my mods in the mod manager)
@zebulon Eugenes Next Gen Scania should work with my modification. (Put it BELOW my mods in the mod manager)
- WW_Basaltkopp
- Posts: 62
- Joined: 12 Jan 2021 14:57
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Re: [1.43] Swap Body Carrier Chassis Pack [Krone DLC required]
Yes, ok, if you put it that way I understand you of course. I have not yet looked for which manufacturers or models your structure is available for, or I have not looked which are all missing. I have my favorites that I use and your setup is available on them (MB MP4/MP5) - but yes, there are quite a few more vehicle models and if you want to implement your setup for ALL available trucks, you still have a little work to do before youSebastian7870 wrote: ↑18 Jan 2022 13:53 @WW_Basaltkopp I want to have high-hitch chassis for all of the trucks available in EuroTruckSimulator2 that's why I call it "not finished yet" ; )
Sebastian7870 wrote: ↑18 Jan 2022 13:53 @zebulon Eugenes Next Gen Scania should work with my modification. (Put it BELOW my mods in the mod manager)
As far as I think I understand the mod system by now, you could put it more simply.
A mod that should be available in another needs a higher priority.
As an example right here, if I want to have your swap body build on Eugen Next Gen, your swap body build must have a higher priority in the mod manager than Eugen's Next Gen truck mod.
Or, like me, for example, use a mod that generates a longer yellow light phase for the traffic lights, this must be ABOVE ALL map mods so that this mod takes effect at all traffic lights.
------
All in all, more detailed documentation, especially as far as the prioritization of mods is concerned, on the part of SCS would be very nice - I'm starting to think I understand the system as far as prioritization is concerned - just wildly mixed-up mods should block each other, slow down the game. Wrong prioritization can also lead to certain mods not working together at all and therefore certain functions/content not being available. Really interesting to deal with it more intensively
Last edited by WW_Basaltkopp on 18 Jan 2022 16:56, edited 1 time in total.
Sorry for my very bad english I used the google Translater
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