Stuttering with own trailer [FIXED]
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Re: Stuttering with own trailer
My experience is that stuttering also occurs in TMP. But one will notice it less, because of the game time is running slower in TMP. So it takes more real time to 'catch' the next stutter, so to say. But they do occur in TMP as well
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Re: Stuttering with own trailer
Well that explains it. There is actually a config parameter for that in the console.
BTW, is MP real-time? I mean, is its time flow 1:1 to reality?
Re: Stuttering with own trailer
TMP may has it's own mechanism to generate jobs for the economy and will generate much less of it.
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Re: Stuttering with own trailer
Reading the fora, I found that TMP has a timescale of 1 to 6 (1 minute IRL is 6 minutes in game). While not within TMP, the timescale is 1 to 10.SkuldVirva wrote: ↑21 Apr 2022 11:08Well that explains it. There is actually a config parameter for that in the console.
BTW, is MP real-time? I mean, is its time flow 1:1 to reality?
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Re: Stuttering with own trailer
Not always 1:10 in SP. I noticed timeflow in SP changes with either player speed or in/out of city. On highways that's about 1:20~1:19, which is aligned with the 1:19 overall map scale. BUT in cities the timeflow is way slower.hoevenvd wrote: ↑22 Apr 2022 08:11Reading the fora, I found that TMP has a timescale of 1 to 6 (1 minute IRL is 6 minutes in game). While not within TMP, the timescale is 1 to 10.SkuldVirva wrote: ↑21 Apr 2022 11:08
Well that explains it. There is actually a config parameter for that in the console.
BTW, is MP real-time? I mean, is its time flow 1:1 to reality?
- xXCARL1992Xx
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Re: Stuttering with own trailer
the game is in 1:19, in cities it is in 1:3, the UK is 1:15, if you stay still outside cities it is also 1:3 and Convoy is 1:16
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Re: Stuttering with own trailer
Thanks for clarifying this in detail!
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Re: Stuttering with own trailer
Can someone from SCS say something about this topic? Were you able to reproduce the stuttering, with the details some of use have given? For me, I still have a 100% match between expiring loads of cargo jobs and the stutter.
I am not looking already for a solution, or pushing SCS to hurry up (although of course I'd like it to be fixed )
Would it be possible to do something experimental in the OB 1.44 branch? Like, with a switch disable the complete cargo market when on a WoTR-job? So that all the cargo jobs are server-side generated? Makes it interesting to see if stuttering still occurs then, when the complete cargo market is disabled (only offering WoTR-jobs that are server side generated). Just a thought, there's plenty more to experimentally play with in the OB 1.44...
After some hopeful findings that may lead to the root cause of the stuttering, I was hoping some information from SCS would be shared with us.
Would it get more attention to file this issue as a new bug in the OB 1.44 thread?
I am not looking already for a solution, or pushing SCS to hurry up (although of course I'd like it to be fixed )
Would it be possible to do something experimental in the OB 1.44 branch? Like, with a switch disable the complete cargo market when on a WoTR-job? So that all the cargo jobs are server-side generated? Makes it interesting to see if stuttering still occurs then, when the complete cargo market is disabled (only offering WoTR-jobs that are server side generated). Just a thought, there's plenty more to experimentally play with in the OB 1.44...
After some hopeful findings that may lead to the root cause of the stuttering, I was hoping some information from SCS would be shared with us.
Would it get more attention to file this issue as a new bug in the OB 1.44 thread?
Re: Stuttering with own trailer
Max has seen this and is investigating. So SCS are aware and there should be no need to harass them further about it yet.
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- martinglight
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Re: Stuttering with own trailer
Just here to contribute some of my newest findings.
I have been playing around quite a bit and the issues had persisted throughout. I managed to discover the following:
1. It seems that jobs are generated for all trailers at the same time. Switching to another type of trailer and switching back does not reset the cargo market.
2. Similarly, jobs seem to be generated for all cities at the same time. Which would explain why @hoevenvd gets stutters with only one town discovered.
I have been playing around quite a bit and the issues had persisted throughout. I managed to discover the following:
1. It seems that jobs are generated for all trailers at the same time. Switching to another type of trailer and switching back does not reset the cargo market.
2. Similarly, jobs seem to be generated for all cities at the same time. Which would explain why @hoevenvd gets stutters with only one town discovered.
Always underway.
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