[REL][WIP] Project MidAtlantic 0.4.1
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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- Joined: 31 Jan 2022 07:00
Re: [REL][WIP] Project MidAtlantic
Hello, I wanted to share some thoughts on states I’ve personally lived in.
I think New Jersey could use Englewood, Teaneck, Bergenfield, North Bergen (Huge CSX area and Freight export)…
Virginia could use Ashland (Walmart 145 Hill Carter PKWY, Ashland, Virginia 23005). Quantico for military loads.
Delaware could use Frederica, Milford (Big), Rehobeth Beach, Bear(Big), New Castle(Big), Seaford(Big), Harrington(country), Laurel, Smyrna (Big), Hartly ( country), Selbyville (chicken plant), Townsend (big), Marydel (Shared Country side between MD-DE), Camden (big), Glascow (big), Christiana (big) Route 1 is the main drag through the middle. 13 is Dover to Salisbury MD.
Maryland could use Marydel and Salisbury.
I think New Jersey could use Englewood, Teaneck, Bergenfield, North Bergen (Huge CSX area and Freight export)…
Virginia could use Ashland (Walmart 145 Hill Carter PKWY, Ashland, Virginia 23005). Quantico for military loads.
Delaware could use Frederica, Milford (Big), Rehobeth Beach, Bear(Big), New Castle(Big), Seaford(Big), Harrington(country), Laurel, Smyrna (Big), Hartly ( country), Selbyville (chicken plant), Townsend (big), Marydel (Shared Country side between MD-DE), Camden (big), Glascow (big), Christiana (big) Route 1 is the main drag through the middle. 13 is Dover to Salisbury MD.
Maryland could use Marydel and Salisbury.
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- Posts: 2141
- Joined: 27 Feb 2021 10:29
- Location: Trenčín, Slovensko
Re: [REL][WIP] Project MidAtlantic
Can this mode be downloaded from Steam Worskhop? And how does it work when the update in open beta will mod work?
- TexasWhirlwind
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Re: [REL][WIP] Project MidAtlantic
Get out of the beta. Get the real game....
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- Posts: 2141
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Re: [REL][WIP] Project MidAtlantic
I have a problem with this mod, today I downloaded and activated it and the game crashed, after clicking on the map icon in the main menu of the game
Re: [REL][WIP] Project MidAtlantic
What's your load order for maps? If you can provide a game.log that will help identify the issue.
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- Joined: 27 Feb 2021 10:29
- Location: Trenčín, Slovensko
Re: [REL][WIP] Project MidAtlantic
It's okay, I accidentally downloaded an older version, which I uninstalled and replaced with a new one
Re: [REL][WIP] Project MidAtlantic
There are no map mods on the steam workshop. There's no guarantee any mods will work after the game updates, you need to check and see if mods are updated.
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- Joined: 27 Feb 2021 10:29
- Location: Trenčín, Slovensko
Re: [REL][WIP] Project MidAtlantic
Thank you
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- Joined: 23 Jun 2021 01:36
Re: [REL][WIP] Project MidAtlantic
Hello. This seems to crash my game. Is there a newer version then the one on here? Maybe i have it loaded wrong? i put it right above the c2c file. any help would be greatly appreciated
Re: [REL][WIP] Project MidAtlantic
The standalone version crashes my game on a vanilla profile. No other mods.
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