[REL]Project Straylia 1.1
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL]Project Straylia 1.1
Update 1.1 has been released.
Re: [REL]Project Straylia 1.1
Working fine now. Thanks for the fix !
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Re: [REL]Project Straylia 1.1
Beautiful map. I love Australia, thanks Venom
Sorry for my English. I from Poland
Re: [REL]Project Straylia 1.1
Hy the approach is good but only straight aspaltstrassen, no road trains, no orders with 270t, no possibilities to get heavy loads with purchased trailers. Australia South is dead??
Re: [REL]Project Straylia 1.1
I just tried this map. It looks nice. But I got a trip from Caiguna Igo into town over a desert road and I gotta ask: Is there any way at all to do that without damage? Driving slow didn't seem to matter much...
Re: [REL]Project Straylia 1.1
I drove a mod truck (Mack R 1973) with no problems
Re: [REL]Project Straylia 1.1
I didn't check, but I guess my front bumper might be hitting the ground or something. Didn't think of that
- ragdollcatlover
- Posts: 10
- Joined: 05 Oct 2013 21:42
Re: [REL]Project Straylia 1.1
Looks like a fun map to drive on.
Re: [REL]Project Straylia 1.1
For placing a kangaroo on the map - 10/10.
Since there is only a MACK dealer on this map, for people who want to drive other brands of trucks, I suggest using the mod: "Dealer Truck Without Visiting [ATS 1.43.x] .scs"
This mod allows you to buy any SCS truck anywhere without visiting a dealer.
Go to: Truck Dealers - Access Mods Dealer = Online Truck Purchase
This mod works on ALL maps!
Download: https://www.mediafire.com/file/2tozrynt ... D.scs/file
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Sorry, I'm using the translator.
Since there is only a MACK dealer on this map, for people who want to drive other brands of trucks, I suggest using the mod: "Dealer Truck Without Visiting [ATS 1.43.x] .scs"
This mod allows you to buy any SCS truck anywhere without visiting a dealer.
Go to: Truck Dealers - Access Mods Dealer = Online Truck Purchase
This mod works on ALL maps!
Download: https://www.mediafire.com/file/2tozrynt ... D.scs/file
----------------------
Sorry, I'm using the translator.
Re: [REL]Project Straylia 1.1
Just had a drive on this map, absolutely love it. Overtaking on the 90 mile straight in heavy rain and fog was something else!
The variants in height along the roads really add to the immersion, I'm lucky I didn't catch some air.
The variants in height along the roads really add to the immersion, I'm lucky I didn't catch some air.
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