HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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snap1704
- Posts: 386
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- Location: Belgium
Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
@al_batros where to put the "modded /sound/navigation/english_reefer-sfp.sii to look like this" in config.cfg, multimon_config.sii, news.sii please ?
I then have to change " Deutsch - Helga to Nederlands - Google NL
I then have to change " Deutsch - Helga to Nederlands - Google NL
Gigabyte Z590 gaming X - Intel i7 11700 - 64 GB @ 3600 Mhz- MSI GeForce RTX 3060 Ti GAMING X TRIO 8GD6X - 3 X LG 27GN800 Ultragear - QHD IPS Gaming Monitor - 144hz - 27 inch in surround - Logitech G29 - Driving Force
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al_batros
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Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
You create your own mod, load it above this pack, and it needs to only have two files:snap1704 wrote: 17 Mar 2023 03:53 where to put the "modded /sound/navigation/english_reefer-sfp.sii to look like this" in config.cfg, multimon_config.sii, news.sii please ?
in C:\users\%%USER_NAME%%\Documents\Euro Truck Simulator 2\mod\%%MY_MOD_NAME%%
Code: Select all
/manifest.sii
/sound/navigation/english_reefer-sfp.siiAnd have a look in the "game.log" for potential issues.
manifest.sii: can even be omitted, or for more details, see the sample manifest: https://modding.scssoft.com/wiki/Docume ... od_manager
(you won't need a description file or an icon)
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snap1704
- Posts: 386
- Joined: 29 Apr 2021 14:53
- Location: Belgium
Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
@al_batros, thanks. Last question where to put in the mod manager, I put here, is it ok ?
[ external image ]
[ external image ]
Gigabyte Z590 gaming X - Intel i7 11700 - 64 GB @ 3600 Mhz- MSI GeForce RTX 3060 Ti GAMING X TRIO 8GD6X - 3 X LG 27GN800 Ultragear - QHD IPS Gaming Monitor - 144hz - 27 inch in surround - Logitech G29 - Driving Force
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al_batros
- Posts: 271
- Joined: 05 Jan 2022 16:50
Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
Yes, this looks good to me!
The "Reefer Test" needs to be "above" the "Sound fixes Pack" - as you have configured it.
(Because you are overriding a file in the "Sound fixes pack" - and the Game has a "top down view" and only sees the topmost version of any file.)
You should be able to verify your changes in the "Helga" Dropdown
Just out of style or "cosmetic" considerations, I would put the "Reefer trailer sound addon" above the "Sound fixes pack", even when the addon doesn't override anything in the sound fixes pack.
From my point of view the "Sound fixes pack" is the "base layer", and then you add "Reefer trailer sound addon" and "Reefer test" on top of it to either extend or override some functionality from the base layer(s).
So "my style" order would be:
- Reefer Test
- Reefer trailer sound addon
- Sound fixes pack
The "Reefer Test" needs to be "above" the "Sound fixes Pack" - as you have configured it.
(Because you are overriding a file in the "Sound fixes pack" - and the Game has a "top down view" and only sees the topmost version of any file.)
You should be able to verify your changes in the "Helga" Dropdown
Just out of style or "cosmetic" considerations, I would put the "Reefer trailer sound addon" above the "Sound fixes pack", even when the addon doesn't override anything in the sound fixes pack.
From my point of view the "Sound fixes pack" is the "base layer", and then you add "Reefer trailer sound addon" and "Reefer test" on top of it to either extend or override some functionality from the base layer(s).
So "my style" order would be:
- Reefer Test
- Reefer trailer sound addon
- Sound fixes pack
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snap1704
- Posts: 386
- Joined: 29 Apr 2021 14:53
- Location: Belgium
Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
Ok thanks it works, good job.
Gigabyte Z590 gaming X - Intel i7 11700 - 64 GB @ 3600 Mhz- MSI GeForce RTX 3060 Ti GAMING X TRIO 8GD6X - 3 X LG 27GN800 Ultragear - QHD IPS Gaming Monitor - 144hz - 27 inch in surround - Logitech G29 - Driving Force
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Drive Safely
- Posts: 4084
- Joined: 20 Jun 2015 06:17
Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
For 1.50, the Sound Fixes Pack went through an overhaul of how it handles the reefer sound:
- Reefer sound will take up more area of the trailer now, with a better 3D sound position in the trailer.
- The trailer sound slider will now control all aspects of the reefer sound in the Audio Settings.
- Open window noise being enabled in the Audio Settings is no longer mandatory for the reefer sound loop to work.
- Better disposal handling of the sound event.
It should also be possible to configure owned reefer trailers with the reefer startup sound effect now. Perhaps some unannounced fix by SCS Software finally allowed for this.
I've updated the guide so that the information is valid for 1.50.
I also managed to add reefer startup sound effects for the following owned trailers in my reefer sound addon for ETS2: Schwarzmüller Refrigerated Trailer, Krone Cool Liner Trailer.
In case the mod that you want to add reefer sounds to has its file locked - don't worry, because you can still use the owned trailer workaround through the voice navigation option.
- Reefer sound will take up more area of the trailer now, with a better 3D sound position in the trailer.
- The trailer sound slider will now control all aspects of the reefer sound in the Audio Settings.
- Open window noise being enabled in the Audio Settings is no longer mandatory for the reefer sound loop to work.
- Better disposal handling of the sound event.
It should also be possible to configure owned reefer trailers with the reefer startup sound effect now. Perhaps some unannounced fix by SCS Software finally allowed for this.
I've updated the guide so that the information is valid for 1.50.
I also managed to add reefer startup sound effects for the following owned trailers in my reefer sound addon for ETS2: Schwarzmüller Refrigerated Trailer, Krone Cool Liner Trailer.
In case the mod that you want to add reefer sounds to has its file locked - don't worry, because you can still use the owned trailer workaround through the voice navigation option.
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Drive Safely
- Posts: 4084
- Joined: 20 Jun 2015 06:17
Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
For interested modders, a new section has been added to the guide: Startup sound variations (only for Euro Truck Simulator 2)
It is valid for Sound Fixes Pack v24.30 and newer
It is valid for Sound Fixes Pack v24.30 and newer
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Drive Safely
- Posts: 4084
- Joined: 20 Jun 2015 06:17
Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
For interested modders (ETS2 only for now), I've added a startup sound variation: Carrier Vector Refrigeration Unit. The guide has been updated with the details.
It is valid for Sound Fixes Pack v24.46.1 and newer
It is valid for Sound Fixes Pack v24.46.1 and newer
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Drive Safely
- Posts: 4084
- Joined: 20 Jun 2015 06:17
Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
Starting from game version 1.53, as of Sound Fixes Pack v24.52 and newer (for Euro Truck Simulator 2 only), the two reefer sound unit variations now include their own sound loops, not just startup sounds only.
Now you can have different branded reefer sounds according to your preference/trailer.
This feature is only available with the Sound Fixes Pack!
Now you can have different branded reefer sounds according to your preference/trailer.
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Drive Safely
- Posts: 4084
- Joined: 20 Jun 2015 06:17
Re: HOW TO: Enable reefer sounds for your trailer mod with Sound Fixes Pack
(For Euro Truck Simulator 2) Starting from game version 1.59, as of Sound Fixes Pack v26.20.1 and newer, there is now a reefer unit sound variation for the Thermo King A-400 Refrigeration Unit.
The guide has been updated with the details
The guide has been updated with the details
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