[UPD][REL] Project Better Arizona 0.5.3 - Oct 4, 2026 - 1.61
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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Vinnie Terranova
- Posts: 5329
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: [REL] Project Better Arizona 0.4.2.2 - Jun 16, 2025 - 1.54 & 1.55
All I remember is that the game log showed something about an item duplication detected.
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AzNate
- Posts: 123
- Joined: 29 May 2020 23:46
- Location: Arizona
Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55
The crashing issues around Gila Bend should be fixed in the new Reforma Connection update! The base PBA mod has also been updated to address some cosmetic bugs around Casa Grande and Gila Bend as well.
Developer of Project Better Arizona: viewtopic.php?f=194&t=300618
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Vinnie Terranova
- Posts: 5329
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55
Thanks for your quick update! There is no CTD anymore.
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Ender Shadowborne
- Posts: 38
- Joined: 09 May 2021 21:20
Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55
Hello, I regret to inform you that though Project Better Arizona is updated to 1.55, my game reports the mod as "Incompatible", am I doing something wrong? I downloaded the scs files, and all dependencies, and it reports as incompatible.
EDIT: As it turns out, I need the New Mexico DLC... that's why...
Okay, now I have an issue where my game just CTD's when it loads about halfway through, my load order is correct, but something isn't right... Again, turns out it was something unrelated... Reforma is not happy and doesn't seem to appreciate being used, guessing it requires every DLC and their cat...
EDIT: As it turns out, I need the New Mexico DLC... that's why...
Okay, now I have an issue where my game just CTD's when it loads about halfway through, my load order is correct, but something isn't right... Again, turns out it was something unrelated... Reforma is not happy and doesn't seem to appreciate being used, guessing it requires every DLC and their cat...
Last edited by Ender Shadowborne on 13 Aug 2025 23:05, edited 2 times in total.
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Ender Shadowborne
- Posts: 38
- Joined: 09 May 2021 21:20
Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55
CTD on the Loop 303 (westbound, I think?) Between Phoenix and whatever is that way, unable to use Reforma or anything because it requires I have ALL of the DLCs (according to their website)
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AzNate
- Posts: 123
- Joined: 29 May 2020 23:46
- Location: Arizona
Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55
Can you please provide your game log and your mod load order?
Developer of Project Better Arizona: viewtopic.php?f=194&t=300618
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Madkine
- Global moderator
- Posts: 22262
- Joined: 08 Oct 2018 16:35
- Location: Australia
Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55
@Ender Shadowborne If you want to use map mods, you need to get used to the requirement to have all map DLC's.
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ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
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Ender Shadowborne
- Posts: 38
- Joined: 09 May 2021 21:20
Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55
Yeah, lemme recreate the issue and get the load order
I'm aware... thank you...Madkine wrote: 18 Aug 2025 07:35 @Ender Shadowborne If you want to use map mods, you need to get used to the requirement to have all map DLC's.
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Ender Shadowborne
- Posts: 38
- Joined: 09 May 2021 21:20
Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55
Okay, so load order is EXACTLY as follows:
Realistic Weather System ATS (by TheLion/LionV8)
Peterbilt 389v2: Tribal Wolf (paint mod, very old but still works like a dream)
[SCR] Smarty's Wheel Pack
SiSL's Mega Pack
LED Mega Pack Tuning All Trucks
BigT Flash Beacon
BigT Britax LED Beacons Pack
SiSL's Mega Pack - Customization
LED Mega Pack Open Def
Boreman LED Marker Lights Pack
Ol Skool (It's a paint for the Haterbilt)
Haterbilt Open Def
Mayhem Big Rig Rims
Peterbilt 579 Dashboard Purple Light
Peterbilt 389 Purple Light Dashboard
Kenworth W900 Dashboard Purple Light
Haterbilt v4.8.1
light pack v1.7
GTM Kenworth W900B
Freightliner Argosy 2.7
Freightliner FLB
GTM Peterbilt 567
Mack R Series
No Damage 1.55
Haterbilt Darker Chrome
Kenworth K100
Pack de Scania ATS 1.43.X Act y Edt by Joster91 y SMangaMaker (Yes, it's a little old, but still works)
Freightliner FLD 2.1
(Don't ask why I have two Kenworth K100 mods, they seem to like each other perfectly, but I have another one here)
Project Better Arizona
Mega Resources 2.9.3.155
Initially with Reforma and the connection from this mod, the game wouldn't even load past the first screen, can recreate on request
As for the log: https://pastebin.com/yyqzq6hU Here's this; the game crash log, if that helps...
Realistic Weather System ATS (by TheLion/LionV8)
Peterbilt 389v2: Tribal Wolf (paint mod, very old but still works like a dream)
[SCR] Smarty's Wheel Pack
SiSL's Mega Pack
LED Mega Pack Tuning All Trucks
BigT Flash Beacon
BigT Britax LED Beacons Pack
SiSL's Mega Pack - Customization
LED Mega Pack Open Def
Boreman LED Marker Lights Pack
Ol Skool (It's a paint for the Haterbilt)
Haterbilt Open Def
Mayhem Big Rig Rims
Peterbilt 579 Dashboard Purple Light
Peterbilt 389 Purple Light Dashboard
Kenworth W900 Dashboard Purple Light
Haterbilt v4.8.1
light pack v1.7
GTM Kenworth W900B
Freightliner Argosy 2.7
Freightliner FLB
GTM Peterbilt 567
Mack R Series
No Damage 1.55
Haterbilt Darker Chrome
Kenworth K100
Pack de Scania ATS 1.43.X Act y Edt by Joster91 y SMangaMaker (Yes, it's a little old, but still works)
Freightliner FLD 2.1
(Don't ask why I have two Kenworth K100 mods, they seem to like each other perfectly, but I have another one here)
Project Better Arizona
Mega Resources 2.9.3.155
Initially with Reforma and the connection from this mod, the game wouldn't even load past the first screen, can recreate on request
As for the log: https://pastebin.com/yyqzq6hU Here's this; the game crash log, if that helps...
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Madkine
- Global moderator
- Posts: 22262
- Joined: 08 Oct 2018 16:35
- Location: Australia
Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55
We need the actual game log from a crash log as well. Mod induced crashes don't show anything useful in the crash log.
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"never attribute to malice that which is adequately explained by stupidity"
WoT Profile
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
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