[UPD][REL] Project Better Arizona 0.5.3 - Oct 4, 2026 - 1.61

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Vinnie Terranova
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Re: [REL] Project Better Arizona 0.4.2.2 - Jun 16, 2025 - 1.54 & 1.55

#231 Post by Vinnie Terranova » 20 Jul 2025 17:05

All I remember is that the game log showed something about an item duplication detected.
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AzNate
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Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55

#232 Post by AzNate » 22 Jul 2025 01:12

The crashing issues around Gila Bend should be fixed in the new Reforma Connection update! The base PBA mod has also been updated to address some cosmetic bugs around Casa Grande and Gila Bend as well.
Developer of Project Better Arizona: viewtopic.php?f=194&t=300618
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Vinnie Terranova
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Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55

#233 Post by Vinnie Terranova » 22 Jul 2025 08:55

Thanks for your quick update! There is no CTD anymore.
Ender Shadowborne
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Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55

#234 Post by Ender Shadowborne » 12 Aug 2025 19:41

Hello, I regret to inform you that though Project Better Arizona is updated to 1.55, my game reports the mod as "Incompatible", am I doing something wrong? I downloaded the scs files, and all dependencies, and it reports as incompatible.

EDIT: As it turns out, I need the New Mexico DLC... that's why...

Okay, now I have an issue where my game just CTD's when it loads about halfway through, my load order is correct, but something isn't right... Again, turns out it was something unrelated... Reforma is not happy and doesn't seem to appreciate being used, guessing it requires every DLC and their cat...
Last edited by Ender Shadowborne on 13 Aug 2025 23:05, edited 2 times in total.
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Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55

#235 Post by Ender Shadowborne » 17 Aug 2025 15:49

CTD on the Loop 303 (westbound, I think?) Between Phoenix and whatever is that way, unable to use Reforma or anything because it requires I have ALL of the DLCs (according to their website)
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AzNate
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Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55

#236 Post by AzNate » 18 Aug 2025 06:01

Can you please provide your game log and your mod load order?
Developer of Project Better Arizona: viewtopic.php?f=194&t=300618
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Madkine
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Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55

#237 Post by Madkine » 18 Aug 2025 07:35

@Ender Shadowborne If you want to use map mods, you need to get used to the requirement to have all map DLC's.
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Ender Shadowborne
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Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55

#238 Post by Ender Shadowborne » 19 Aug 2025 15:01

AzNate wrote: 18 Aug 2025 06:01 Can you please provide your game log and your mod load order?
Yeah, lemme recreate the issue and get the load order
Madkine wrote: 18 Aug 2025 07:35 @Ender Shadowborne If you want to use map mods, you need to get used to the requirement to have all map DLC's.
I'm aware... thank you...
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Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55

#239 Post by Ender Shadowborne » 19 Aug 2025 15:20

Okay, so load order is EXACTLY as follows:

Realistic Weather System ATS (by TheLion/LionV8)
Peterbilt 389v2: Tribal Wolf (paint mod, very old but still works like a dream)
[SCR] Smarty's Wheel Pack
SiSL's Mega Pack
LED Mega Pack Tuning All Trucks
BigT Flash Beacon
BigT Britax LED Beacons Pack
SiSL's Mega Pack - Customization
LED Mega Pack Open Def
Boreman LED Marker Lights Pack
Ol Skool (It's a paint for the Haterbilt)
Haterbilt Open Def
Mayhem Big Rig Rims
Peterbilt 579 Dashboard Purple Light
Peterbilt 389 Purple Light Dashboard
Kenworth W900 Dashboard Purple Light
Haterbilt v4.8.1
light pack v1.7
GTM Kenworth W900B
Freightliner Argosy 2.7
Freightliner FLB
GTM Peterbilt 567
Mack R Series
No Damage 1.55
Haterbilt Darker Chrome
Kenworth K100
Pack de Scania ATS 1.43.X Act y Edt by Joster91 y SMangaMaker (Yes, it's a little old, but still works)
Freightliner FLD 2.1
(Don't ask why I have two Kenworth K100 mods, they seem to like each other perfectly, but I have another one here)
Project Better Arizona
Mega Resources 2.9.3.155

Initially with Reforma and the connection from this mod, the game wouldn't even load past the first screen, can recreate on request

As for the log: https://pastebin.com/yyqzq6hU Here's this; the game crash log, if that helps...
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Re: [UPD][REL] Project Better Arizona 0.4.2.3 - Jul 21, 2025 - 1.55

#240 Post by Madkine » 19 Aug 2025 22:51

We need the actual game log from a crash log as well. Mod induced crashes don't show anything useful in the crash log.
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