[UPD][REL] Project Better Arizona 0.5.2 - Jul 1, 2026 - 1.60

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16tonn
Posts: 304
Joined: 16 Jul 2025 11:37
Location: Murmansk

Re: [UPD][REL] Project Better Arizona 0.5.1 - May 9, 2026 - 1.59

#321 Post by 16tonn » 19 Jun 2026 17:29

Needs update to 1.60.
With updates like these, it's easier to just unlink from versions altogether.
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AzNate
Posts: 121
Joined: 29 May 2020 23:46
Location: Arizona

Re: [UPD][REL] Project Better Arizona 0.5.1 - May 9, 2026 - 1.59

#322 Post by AzNate » 19 Jun 2026 21:12

PBA itself is already usable on any game version, but as usual, I am waiting on Mega Resources to be updated to 1.60 as well before I can release my update. Also, I was on vacation out of the country for a few weeks, so I wasn't able to work on any updates for a while.
Developer of Project Better Arizona: viewtopic.php?f=194&t=300618
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AzNate
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Location: Arizona

Re: [UPD][REL] Project Better Arizona 0.5.2 - Jun 23, 2026 - 1.60

#323 Post by AzNate » 23 Jun 2026 14:33

Better Arizona has now been updated for ATS 1.60 & Reforma 2.9.9.
Developer of Project Better Arizona: viewtopic.php?f=194&t=300618
cwbytruckers
Posts: 4
Joined: 26 Mar 2025 07:27

Re: [UPD][REL] Project Better Arizona 0.5.2 - Jun 23, 2026 - 1.60

#324 Post by cwbytruckers » 01 Jul 2026 20:45

I just ran an extensive test and thought it was my traffic mod but even without it i was having the same issue. I-10 west over the I-17 freeway cars area disappearing and the ramp from I-17 to I-10 traffic was hitting a node out of place or something causing traffic to get stuck. I have the Reforma, Sierra Nevada and Mega Resources plus the compatibility patches. That's it for map mods.
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AzNate
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Location: Arizona

Re: [UPD][REL] Project Better Arizona 0.5.2 - Jul 1, 2026 - 1.60

#325 Post by AzNate » 02 Jul 2026 00:38

Thanks, it should be fixed now in the latest Reforma Connection update.
Developer of Project Better Arizona: viewtopic.php?f=194&t=300618

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