Tomsun wrote: ↑28 Jun 2022 09:29The only reason i see is using hardware not compatible with WIN 10, your productive environment is Linux anyhow. If i understand you don't like the use of Win7 either.
The hardware is compatible with Windows 10, that would not be a problem.
There are couple of reasons why I refuse to run Windows 10 or 11. Aside from the fact that I think the UI is pretty stupid (I have to use it at work), the main reason is that with Windows 10 they increased the amount of data they collect from users and at least with the non-enterprise version, you only have a limited access to settings to turn that off.
The same applies to system updates. I totally agree that these are necessary, but I want to have the decider on when they are to be done.
e.g. if I'm doing a race in AC, I cannot have the OS interfere with that. Now, I believe there are some settings where you can sort of control this behavior, but I've seen it so often in livestreams etc. where people are interrupted by Windows. So again, no-go.
I could go on with that list, but I don't really want to derail this thread any further.
Now at least the first point also holds – to lesser degree – for Windows 7, which is also one of the reasons why I want to get rid of that as well as soon as possible.
So you may of course argue that it's basically the same situation as when I installed Windows 7. However, then you're missing part of the picture.
Only with Valve's release of Proton it became really realistic to run a gaming rig solely on Linux. I'm not quite there, but I hope I can put Windows 7 to rest next year.
If ETS2/ATS supports Vulkan until then, that'd be great. We'll see.
one way is to use a multiboot system, the other is to use seperate Hardware, or you use a VM solution (i didn't manged it so far, not enough time to do the deep-dive, but as i understood it should work with e.g. Proxmox)
Actually I've separated the hardware for over 10 years now. My main desktop system has been solely running Linux for a long time (since 2010 iirc).
Also has the advantage that you can use something cheaper and more efficient as a desktop system, since it doesn't have to be able to run performance-demanding games.
The gaming PC nowadays is almost only running games, it's basically a PC-based console. (Can't switch to consoles though for a number of reasons.)
In the end, I get your point and actually I'm not opposing a DX12 part of the engine, at least not if there is also a Vulkan part, which – at least from my point of view – is more important.
And if both co-exist, it would be important that they are both maintained to a good standard, unlike the current situation, where the OpenGL part relevant for the Linux port is basically rotting while there is major development on the DX11 part.
(Something I totally understand, but it still sucks.)
Although as a final thought, please let me emphasize that I think it's really great that there
is a Linux port of ETS2/ATS at all. I really would like to thank the devs for that.