Ontario and Quebec Mar 08, 2024

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Fabio San
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Location: Italia

Re: (WIP) Ontario and Quebec Jan 29, 2023

#311 Post by Fabio San » 16 Apr 2023 01:27

Hi I noticed that with the new 1.47 in some cities using your map the textures of some traffic lights are broken for example in Salt lake city in Utah
[ external image ]
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Geno
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Re: (WIP) Ontario and Quebec Jan 29, 2023

#312 Post by Geno » 16 Apr 2023 02:59

Quote removed - Don't quote images - Rule 2.3

this is Canada map not Utah or US for that matter
Mapper - The Great Mid-North Expansion /SFIGC


My discord https://discord.gg/TTKjVX8zMn
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Laqueesha
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Joined: 19 Nov 2016 10:00

Re: (WIP) Ontario and Quebec Jan 29, 2023

#313 Post by Laqueesha » 16 Apr 2023 03:31

Fabio San wrote: 16 Apr 2023 01:27 Hi I noticed that with the new 1.47 in some cities using your map the textures of some traffic lights are broken for example in Salt lake city in Utah
[ external image ]
1.47 broke a lot of automats, causing the broken purple textures.
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Fabio San
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Joined: 10 Jul 2022 09:36
Location: Italia

Re: (WIP) Ontario and Quebec Jan 29, 2023

#314 Post by Fabio San » 16 Apr 2023 16:54

turmoil64 wrote: 16 Apr 2023 02:59 Quote removed - Don't quote images - Rule 2.3

this is Canada map not Utah or US for that matter
Of course I know
and I checked before reporting
With "Canada" the problem arises
without the problem disappears
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Attom
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Joined: 05 Dec 2020 00:27
Location: Canada

Re: (WIP) Ontario and Quebec Jan 29, 2023

#315 Post by Attom » 16 Apr 2023 23:04

Any other mappers have this, or is it an SCS 1.47 (ATS) error
00:01:34.383 : <ERROR> [fs] Failed to open file '/model/sign/traffic_light/us_left_single_only_mt.pmg' in the read_only mode.
00:01:34.383 : <ERROR> [ld] Failed to open '/model/sign/traffic_light/us_left_single_only_mt.pmg'.
I am not using the in either of my maps, causing some semaphores to have no texture.

I was ready to release version Ontario V0.2.2 and Quebec V0.0.2 for SCS 1.47. Then this !!
https://discord.gg/5RqAACwN
OR from Discord "Discover Ontario"
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Attom
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Joined: 05 Dec 2020 00:27
Location: Canada

Re: (WIP) Ontario and Quebec Jan 29, 2023

#316 Post by Attom » 16 Apr 2023 23:10

Update from Terra Map.

Many map mods will not work on 1.47 due to scs breaking textures. We are currently waiting for scs to fix this which should hopefully be soon since they broke a lot of textures on their own game
https://discord.gg/5RqAACwN
OR from Discord "Discover Ontario"
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Laqueesha
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Joined: 19 Nov 2016 10:00

Re: (WIP) Ontario and Quebec Jan 29, 2023

#317 Post by Laqueesha » 16 Apr 2023 23:58

Yeah, version 1.47 renamed a lot of automats, causing broken textures.
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Vinnie Terranova
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Location: Netherlands

Re: (WIP) Ontario and Quebec Jan 29, 2023

#318 Post by Vinnie Terranova » 17 Apr 2023 05:50

Attom wrote: 16 Apr 2023 23:10We are currently waiting for scs to fix this
Are you talking about a bug from SCS which has to be fixed by them, or do map modders have to adjust their mods in order to fix this issue?
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Laqueesha
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Joined: 19 Nov 2016 10:00

Re: (WIP) Ontario and Quebec Jan 29, 2023

#319 Post by Laqueesha » 17 Apr 2023 06:36

The latter, the automats just got renamed is all. Broke some mods I made, I just redirected the automats to the proper TOBJ.
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Attom
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Location: Canada

Re: (WIP) Ontario and Quebec Jan 29, 2023

#320 Post by Attom » 17 Apr 2023 16:29

@Laqueesha Do you think I should try to fix ALL semiphores, in my Ontario map, I think I know how.
But as attached to preform (Intersections) will they still work, as this is a lot of work.
https://discord.gg/5RqAACwN
OR from Discord "Discover Ontario"
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