[REL] Aradeth's Volvo VNL 670 1.7.3/1.7.4 (1.43 + 1.44) by Digital X

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Asphroxia
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Re: [REL] Aradeth's Volvo VNL 670 1.7.2 (1.43) by Digital X

#101 Post by Asphroxia » 17 Apr 2022 17:24

Oh thank you very much for picking this up! I loved this mod a ton way back in the day, then sadly it got worse as time went on
Might have to go take this one for a spin again!
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Digital X
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Re: [REL] Aradeth's Volvo VNL 670 1.7.2 (1.43) by Digital X

#102 Post by Digital X » 17 Apr 2022 17:25

You're welcome, the collision on the rear of the 8x chassis has a bit of extra space, despite the collision box not reaching that far (from how it reacts in game) by about a foot or so.
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Dutch TukTuk
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Re: [REL] Aradeth's Volvo VNL 670 1.7.2 (1.43) by Digital X

#103 Post by Dutch TukTuk » 18 Apr 2022 15:05

Digital X,

Don't want to spoil your easter weekend, but could you take another look at cruise control control light on the Volvo VNL dashboard?.

In your march 10 th updated it didn't work in my 1.43.3.3 for ATS?.
Problem is same as earlier, night view is ok, but daytime is not.

Even selling my truck and buy and config it again didn't work? ?.

In path: \vehicle\truck\vnl_670\interior I did see animation files for several dashboard lights, they had 10-03-2022 as date so that should be ok? ?.
Are those animations not activated (on-off) by some sii or sui file? ?.

In current game log there are no error lines visible.

Thanks.

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Digital X
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Re: [REL] Aradeth's Volvo VNL 670 1.7.2 (1.43) by Digital X

#104 Post by Digital X » 18 Apr 2022 15:10

Oh shoot yeah, I'll have a look in a minute. I know what I did wrong before, imported the anim incorrectly.

Just a luminance issue I think I admit that went over my ahead I got sidetracked. I should be able to get it done today or tomorrow at the latest.

Edit: It's been fixed I'll upate the OP.
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Re: [REL] Aradeth's Volvo VNL 670 1.7.3/1.7.4 (1.43 + 1./44) by Digital X

#105 Post by Digital X » 10 May 2022 15:26

OP has been updated, this update is only for compatibilty for 1.44, nothing else has been altered, do not use this new version on 1.43.
ChiliBeef
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Re: [REL] Aradeth's Volvo VNL 670 1.7.3/1.7.4 (1.43 + 1./44) by Digital X

#106 Post by ChiliBeef » 10 May 2022 17:16

Oh hell yes, I always look forward to any work with your name on it! Great customizations to choose from, and I laughed when I saw the mud flap "Passing Side, Suicide". :mrgreen:

A few things, however:
What's with the interiors and the 900 and 1800 degrees? A lot of them seem to be duplicates with no changes at all.

I don't know if it's something on my end, but the strobes (red, orange, blue) do not work.

For the rear bumper/license plate area, Is it possible to have an additional 5 slots under the taillights selection? Currently having only 5 slots for lights doesn't provide much when you can only choose between brake light or a parking light (if you have a left and right turn signal and one reverse light). So, having extra 5 slots under those would make it more fun to add in any additional lights that couldn't be put in the top five.

And, I noticed that the "Extra slots on left" node doesn't pop up when viewing the truck on the left side, only faintly when angling the camera to view the right side (when you can see the Extra slots on right node).
You can write almost any way you want, and you might make yourself understood.
But, if you don't use standard English properly, you would also help people understand that you aren't well educated.
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SaMartok (NL)
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Re: [REL] Aradeth's Volvo VNL 670 1.7.3/1.7.4 (1.43 + 1./44) by Digital X

#107 Post by SaMartok (NL) » 10 May 2022 22:16

The 900 or 1800 degrees, are for the steering rotation to match up. You can set the steering rotation in the game settings
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Digital X
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Re: [REL] Aradeth's Volvo VNL 670 1.7.3/1.7.4 (1.43 + 1./44) by Digital X

#108 Post by Digital X » 11 May 2022 00:35

I'll look into the strobes, what accessory are the hookup slots on?

I can do more hookup slots if you want, asssuming you mean the red nodes upon clicking an accessory?
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Re: [REL] Aradeth's Volvo VNL 670 1.7.3/1.7.4 (1.43 + 1./44) by Digital X

#109 Post by Seanflem » 11 May 2022 03:43

no sound for 1.44
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Re: [REL] Aradeth's Volvo VNL 670 1.7.3/1.7.4 (1.43 + 1./44) by Digital X

#110 Post by ChiliBeef » 11 May 2022 10:38

Digital X wrote: 11 May 2022 00:35 I'll look into the strobes, what accessory are the hookup slots on?
Any accessory sub-node (the red dots for accessories), doesn't matter what location as I've tried them all to no avail. I did also double-check to make sure my Secondary Vehicle Lights was enabled settings, which it is.
Digital X wrote: 11 May 2022 00:35 I can do more hookup slots if you want, assuming you mean the red nodes upon clicking an accessory?
Correct, those ones. :)
You can write almost any way you want, and you might make yourself understood.
But, if you don't use standard English properly, you would also help people understand that you aren't well educated.
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