[REL] PécsRebuild V1.2.1 [Promods]
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL][WIP] PécsRebuild [Promods]
Hello! First of all let me say thank you for your fantastic work, its always good to see some love for Hungary in game second, do you still have any intention to make it compatible with Project Balcans? Would love to use the 2 maps at the same time
Re: [REL][WIP] PécsRebuild [Promods]
It's very promising and it is always good to see Hungarian mods!
Good luck with your next plan/project! Keep it up!
Good luck with your next plan/project! Keep it up!
Re: [REL][WIP] PécsRebuild [Promods]
Really promising work!
Re: [REL][WIP] PécsRebuild [Promods]
He dhort_ok!
I have to agree with István, and since I'm from Pécs myself, I have to say that the Pécs you built — as opposed to the one in "Go'ng East" — is already recognizable, similar to reality, even though 1:19 scale and the models available to you will tie your hand well and limit your options!
Congratulations, and thank you for this great job!
Indian56
I have to agree with István, and since I'm from Pécs myself, I have to say that the Pécs you built — as opposed to the one in "Go'ng East" — is already recognizable, similar to reality, even though 1:19 scale and the models available to you will tie your hand well and limit your options!
Congratulations, and thank you for this great job!
Indian56
[ external image ]
Hungary Map Developer
Hungary Map Developer
Re: [REL][WIP] PécsRebuild [Promods]
Iam from Brazil but i went to Hungary (Budapest) back in 2014... ill for sure add this city on my ETS now!
Re: [REL][WIP] PécsRebuild [Promods]
@dhort_ok Hello! You're doing really cool job Keep it up!
There are no news from you for some time yet.
What about compatibility with Project Balkans (I apologize for my impudence ) ?
There are no news from you for some time yet.
What about compatibility with Project Balkans (I apologize for my impudence ) ?
Re: [REL][WIP] PécsRebuild [Promods]
Is there any progress on the project?
Re: [REL][WIP] PécsRebuild [Promods]
Thanks for all the support for my mod!
The work didn't stop here. I currently do 2 different things.
1. I rebuild the roads, and create new roads/towns/cities around Pécs.
2. I continue to improve Pécs. Update the road network to the real life, Improve the vegetation and add new roads.
I wanted to release a new update today but I ran some smaller/bigger bugs at the testing, that I need to fix, so unfortunately I can't release it today.
But I hope to be able to release it in a few days.
Here are some pictures of my progress:
[ external image ]
The work didn't stop here. I currently do 2 different things.
1. I rebuild the roads, and create new roads/towns/cities around Pécs.
2. I continue to improve Pécs. Update the road network to the real life, Improve the vegetation and add new roads.
I wanted to release a new update today but I ran some smaller/bigger bugs at the testing, that I need to fix, so unfortunately I can't release it today.
But I hope to be able to release it in a few days.
Here are some pictures of my progress:
[ external image ]
Re: [REL] PécsRebuild V1.1 [Promods]
Version V1.1 for ETS2 1.44 and PM 2.61 is now available!
Download
After some bug fixing and testing, I can finally release the new version for you!
I don't guarantee, that all the bug has been fixed, so if you find any bug please let me know.
Have fun!
Download
After some bug fixing and testing, I can finally release the new version for you!
I don't guarantee, that all the bug has been fixed, so if you find any bug please let me know.
Have fun!
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