[REL] Western Star 4900 EX - RELEASED!
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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- Posts: 148
- Joined: 13 Aug 2017 16:35
Re: [REL] Western Star 4900 EX - RELEASED!
I have problems with the Zeemod compatibility pack for this truck, as the engines won't load. I have Zeemod's engines downloaded from Steam and when I used the capability pack, the game wouldn't find the engines for the truck, as the game puts up the classic black and white checkerboard squares place holder for a missing piece.
Re: [REL] Western Star 4900 EX - RELEASED!
Zeemods compatibility pack is not for sounds from workshop
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- Posts: 148
- Joined: 13 Aug 2017 16:35
Re: [REL] Western Star 4900 EX - RELEASED!
OK. Where do I find the engines at to avoid that issue?
EDIT: I found his website, and I will not push the issue any more as you have to buy the mods it looks like. Nothing against him, but I'm scared of buying stuff like that.
EDIT: I found his website, and I will not push the issue any more as you have to buy the mods it looks like. Nothing against him, but I'm scared of buying stuff like that.
Re: [REL] Western Star 4900 EX - RELEASED!
@macksuperlinerfan Why are you scared of buying Zee's Engine Sounds? They're legit some of the best I've seen. Granted I don't have all of them, but the two I do have sound amazing. Just curious why you're afraid.
Just a Texas boy who used to want to be a trucker, and a love of Big Rigs... but now ATS has turned said love into an obsession.
i7-7700HQ @2.80GHz
Nvidia GeForce GTX 1050
i7-7700HQ @2.80GHz
Nvidia GeForce GTX 1050
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- Posts: 148
- Joined: 13 Aug 2017 16:35
Re: [REL] Western Star 4900 EX - RELEASED!
@Titan, after discovering that one of my email addresses was involved in a breach and having two cards get their information stolen, I want to limit who gets my information.
Re: [REL] Western Star 4900 EX - RELEASED!
There is one thing that could be added at some point down the road that would be great for those that run heavy haul, special transport. That would be beacons. Have the banner and flag options already, just no beacons.
In a world full of swift drivers, I'm an O/O.
Re: [REL] Western Star 4900 EX - RELEASED!
The mod could use some more exhausts. It would be nice if you could add some more exhaust options, especially the 45 degree curved exhausts.
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You should also try to add some step options for the frame, inbetween the tires and the sleeper.
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You should also try to add some step options for the frame, inbetween the tires and the sleeper.
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- Posts: 3
- Joined: 07 Mar 2022 23:58
Re: [REL] Western Star 4900 EX - RELEASED!
Hey, first let me say fantastic mod! The issue I'm having is when trying to use it in a convoy it crashes everyone else that is rendering me in. I don't crash driving it but once people see it, they crash. Here is some data from the game.log, would be awesome if this could get fixed!
Code: Select all
00:01:46.463 : <WARNING> [material] Material '/automat/7e/7e460e8c8accd1d0.mat' uses obsolete 'ambient' attribute.
00:01:46.483 : <ERROR> [dx11] Unable to map attribute (v.tex_coord_1)
00:01:46.483 : <ERROR> [dx11] Failed to create vertex input layout!
00:01:46.551 : <ERROR> [dx11] Unable to map attribute (v.tex_coord_1)
00:01:46.552 : <ERROR> [dx11] Failed to create vertex input layout!
00:01:56.440 : <ERROR> [fs] Failed to open file '/vehicle/trailer/ga071ma_traffic/cat.tobj' in the read_only mode.
00:01:56.440 : <ERROR> [resource_task] Can not open '/vehicle/trailer/ga071ma_traffic/cat.tobj'
00:02:13.665 : <WARNING> [model] Model geometry '/vehicle/driver/man/driver.pmg' has incorrect file version 506d6713 - expected version 506d6715. Converting...
00:02:14.322 : <ERROR> [fs] fs_device_open() called with invalid path '' (expected absolute path, starting with slash).
00:02:14.322 : <ERROR> [ld] Failed to open ''.
00:02:14.322 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/4900/interior/big.pmg' with size 44422532
- Trucker_71
- Posts: 3416
- Joined: 09 Apr 2018 07:35
- Location: Abbotsford BC Canada
Re: [REL] Western Star 4900 EX - RELEASED!
They would also have to have exactly the same mod.
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- Posts: 3
- Joined: 07 Mar 2022 23:58
Re: [REL] Western Star 4900 EX - RELEASED!
Correct. They do have the same mod, I don't think they'd even be allowed in the convoy without it. That is, of course, assuming you were responding to me.
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