ATS 1.43 Discussion Thread

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turbo
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Re: ATS 1.43 Open Beta Discussion Thread

#91 Post by turbo » 12 Nov 2021 11:57

pigbrother wrote: 12 Nov 2021 11:52
You have a traffic mod, traffic_spawn.sui or whatever that file name is needs to be updated. Hence the crash.
Thanks! I forgot to disable one of the mods on the list.
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room217au
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Re: ATS 1.43 Open Beta Discussion Thread

#92 Post by room217au » 12 Nov 2021 12:36

Opted into Beta about an hour ago.
Before I did that I deleted the entire ATS Documents folder. I have no workshop subscriptions and don't use the Cloud for saves. It's a shiny-bright vanilla game.
No crashes and I've completed a couple of quick jobs so far.
But, the game.log is over 1Mb and densely populated with:

Code: Select all

00:00:07.583 : <WARNING> Ignoring obsolete attribute 'wear' of unit '.data' (of type 'vehicle_accessory').
00:00:07.583 : <WARNING> Ignoring obsolete attribute 'wear' of unit '.chassis' (of type 'vehicle_accessory').
00:00:07.583 : <WARNING> Ignoring obsolete attribute 'wear' of unit '.cabin' (of type 'vehicle_accessory').
00:00:07.583 : <WARNING> Ignoring obsolete attribute 'wear' of unit '.interior' (of type 'vehicle_accessory').
and

Code: Select all

00:00:07.193 : <WARNING> Ignoring obsolete attribute 'wear' of unit '.kenworth_4.smirror' (of type 'vehicle_addon_accessory').
00:00:07.193 : <WARNING> Ignoring obsolete attribute 'wear' of unit '.kenworth_4.mudflaps' (of type 'vehicle_addon_accessory').
00:00:07.193 : <WARNING> Ignoring obsolete attribute 'wear' of unit '.kenworth_4.doorhndl' (of type 'vehicle_addon_accessory').
00:00:07.193 : <WARNING> Ignoring obsolete attribute 'wear' of unit '.kenworth_4.swheel' (of type 'vehicle_addon_accessory').
even though the only truck dealer I've discovered is Peterbilt in 'home' city of Reno.


Anyone else seeing this?
May your tanks be full and your mirrors empty.
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turbo
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Re: ATS 1.43 Open Beta Discussion Thread

#93 Post by turbo » 12 Nov 2021 12:42

else seeing
Tristman
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Re: ATS 1.43 Open Beta Discussion Thread

#94 Post by Tristman » 12 Nov 2021 14:12

Glutinous Rice wrote: 12 Nov 2021 11:05 There are two new Bushnell Farms livestock auctions, one in Fort Collins and one in Grand Junction, but they don't appear to be functional.
Nice find! They do seem to have a marker that leads to the job selection screen, so I think we could see them get activated before the end of the beta.
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JeeF
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Re: ATS 1.43 Open Beta Discussion Thread

#95 Post by JeeF » 12 Nov 2021 14:54

Bandit & The Snowman wrote: 12 Nov 2021 11:15 Why do people act like it’s a step back to not be able to perform the load dumping? The scope of these games has always been to hook, haul, and unhook. You should be used to this since… always.
Some people still have faith in SCS
"Wise men speak because they have something to say; Fools because they have to say something." - Plato
ETS-20B
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Re: ATS 1.43 Open Beta Discussion Thread

#96 Post by ETS-20B » 12 Nov 2021 15:35

Thanks SCS!
Impersonalization_VD
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Re: ATS 1.43 Open Beta Discussion Thread

#97 Post by Impersonalization_VD » 12 Nov 2021 15:44

@nautofon I have graphic settings for max
nautofon
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Re: ATS 1.43 Open Beta Discussion Thread

#98 Post by nautofon » 12 Nov 2021 15:59

^ Right. Hmm, then I dunno, sorry! My world map is sharp and crisp.
For driving without GPS navigation:  ATS Company/Facility Directory — C/FD  ·  Other stuff: github.com/nautofon
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supersobes
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Re: ATS 1.43 Open Beta Discussion Thread

#99 Post by supersobes » 12 Nov 2021 16:12

For those two new AI trucks, I wish they would have picked a different model than the Kenworth T800. They should have gone with either a more generic looking truck or a lesser known truck. While skirting around the design since it's an unlicensed truck, they ended up making the T800 look very bad and inaccurate. I'm not a fan of the way it's depicted, to be honest.
pigbrother
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Re: ATS 1.43 Open Beta Discussion Thread

#100 Post by pigbrother » 12 Nov 2021 16:26

It looks a little bit like “when a T800 loves a T660 very very much”.
I have approximate knowledge of many things

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