My game updated to 1.43 today and when you arrive at the American Lines depot in Cheyenne the coloured dev parking markers are visible. Not sure if this happens anywhere else as I've only been to Cheyenne so far. Excuse the mess of the game.log and teleporting to the depot I wanted to see if it was happening again after the first time.
Running with no mods enabled
Game version: ver.1.43.1.0s (rev. 71e7ba90c50d)
PC operating system: Windows 7 64bit
Reproducibility: Always
Game log: https://pastebin.com/jPb6SQYA
1st time when originally saw the bug when I got to the depot
[ external image ]
2nd time trying to see if the bug is happening
[ external image ]
[Wyoming DLC] Dev parking markers visible (sec-0009-0005) [0172112]
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BeastyBill88
- Posts: 221
- Joined: 06 Sep 2015 21:16
[Wyoming DLC] Dev parking markers visible (sec-0009-0005) [0172112]
Last edited by BeastyBill88 on 14 Dec 2021 09:44, edited 2 times in total.
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mads1153
- Posts: 220
- Joined: 17 Jul 2017 20:22
- Location: Mandal, Agder, Norway
Re: [Wyoming DLC] Dev parking markers visible
Where are the coordinates that can make teleporting to this place possible?
This looks to be missing in your message in this topic.
This looks to be missing in your message in this topic.
Using Promods Europe 2.83 and ProMods Canada 1.6.3
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ETS2: Level 134 and played 5677,2 hours
ATS: Level 58 and played 958,6 hours
Former ProMods Tester and Moderator (not for this forum)
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BeastyBill88
- Posts: 221
- Joined: 06 Sep 2015 21:16
Re: [Wyoming DLC] Dev parking markers visible
I used the freecam to fly there and then I Ctrl+F9 to teleport the truck there, besides It's a prefab, I shouldn't need to post coordinates but surely they're in the game.log no?mads1153 wrote: 09 Dec 2021 19:13 Where are the coordinates that can make teleporting to this place possible?
This looks to be missing in your message in this topic.
EDIT: I believe these are the coordinates from my starting place to the American lines depot
[ external image ]
Last edited by BeastyBill88 on 09 Dec 2021 19:28, edited 2 times in total.
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parasaurolophus67
- Posts: 6728
- Joined: 25 Sep 2018 12:32
- Location: Ontario, Canada
Re: [Wyoming DLC] Dev parking markers visible [0172112]
its in the bugs file actually for the coordinates
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BeastyBill88
- Posts: 221
- Joined: 06 Sep 2015 21:16
Re: [Wyoming DLC] Dev parking markers visible [0172112]
Wait is there a way to get the coordinates to show up with a bug report using freecam?
Yeah there is, after all this time I didn't know that was a thing my bad lol
Yeah there is, after all this time I didn't know that was a thing my bad lol
Last edited by BeastyBill88 on 09 Dec 2021 19:32, edited 1 time in total.
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parasaurolophus67
- Posts: 6728
- Joined: 25 Sep 2018 12:32
- Location: Ontario, Canada
Re: [Wyoming DLC] Dev parking markers visible [0172112]
You just press F11 and you just name it and then it will automatically put the coordinates in the bug file
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BeastyBill88
- Posts: 221
- Joined: 06 Sep 2015 21:16
Re: [Wyoming DLC] Dev parking markers visible [0172112]
Thanks
I'll keep that in mind for next time 
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causa67
- Posts: 18
- Joined: 26 Sep 2021 11:10
Re: [Wyoming DLC] Dev parking markers visible (sec-0009-0005) [0172112]
Yes, I have the same issue from 1.43 with this extrange coloured rectangles at Cheyenne- American Lines.
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