ATS truck's filter has a wrong reflection. I think... [KNOWN]

User avatar
cookiefox
Posts: 36
Joined: 21 Mar 2019 09:43
Location: China

ATS truck's filter has a wrong reflection. I think... [KNOWN]

#1 Post by cookiefox » 20 Dec 2021 04:23

Hi, ATS Workteam, I want to report a simple(maybe :) ) error of this game, I know my feedback should must include the things below:
【The game.log.txt*
The game.crash.txt* (In the event of a game crash.)
Map co-ordinates.** (If the bug report pertains to the map or map asset include the co-ordinates.)
A screenshot with the mini map.
Description of bug.
Version of game.
PC operating system & whether it's 32bit or 64bit.
Reproducibility of the bug. (Always, sometimes, or random.)】

But I don't know how and I think just one screenshot can easily make it clear.
[ external image ]
This bug have been exist from old version to now, I thought you guys may notice it in someday, but now I think you didn't. So this is why I came here send this report.
The reflection of the filter should mirror the truck body, but in the game now, it seems like through the truck body and reflect all the road, it seems the truck body not exists, that's a little weird。
Maybe my thought is not correct. I just want you notice that if it is reality enough or not.
User avatar
supersobes
Global moderator
Posts: 13726
Joined: 07 Dec 2016 21:53
Location: Raleigh, NC

Re: ATS truck's filter has a wrong reflection. I think...

#2 Post by supersobes » 20 Dec 2021 04:51

Player trucks have never shown up in reflections in this game. I believe it is a game engine limitation.
User avatar
J.Random
Posts: 1107
Joined: 22 Jul 2018 10:25

Re: ATS truck's filter has a wrong reflection. I think...

#3 Post by J.Random » 20 Dec 2021 05:29

lack of truck's body reflection is an engine limitation, sure. But the existing reflection is plain wrong besides that. It's like it's taken from a much higher point than it's supposed to be, to a point where you can see sleeper roofs of the passing AI trucks in it.
User avatar
bobgrey1997
Posts: 3577
Joined: 30 Nov 2015 02:13
Location: Minnesota, Iowa, Dekotas, and Nebraska

Re: ATS truck's filter has a wrong reflection. I think...

#4 Post by bobgrey1997 » 20 Dec 2021 06:46

Ah, the all-generic "game engine limitation".
If the engine can render the truck, it can it can render it as a reflection as well. Just looknat the things specifically designed to show a reflection: the mirrors.
User avatar
J.Random
Posts: 1107
Joined: 22 Jul 2018 10:25

Re: ATS truck's filter has a wrong reflection. I think...

#5 Post by J.Random » 20 Dec 2021 07:13

Well, technically it's true in this case. Chromed parts use their own projection techniques, with lower res, lower refresh rate, truncated lighting (which is why they all look gray at night and don't reflect street lights and such). And even in this heavily optimized state it's able to bring newest high-end videocards to their knees. Especially in OpenGL. SCS engine kinda sucks.

Return to “Bugs 1.43”

Who is online

Users browsing this forum: CCBot [Bot]