[REL] Magirus-Deutz Transeuropa Megapack V3.2

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Nektarios543
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#211 Post by Nektarios543 » 23 Mar 2022 05:38

with or without errors this truck here is a MASTERPIECE and we ALL should be thankful because they past most of their free time to give us this mod and to use it wisely so quit whining and be thankful that's my opinion
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Ruward
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#212 Post by Ruward » 23 Mar 2022 07:19

Alang7 wrote: 22 Mar 2022 22:34 Thanks man. Don't forget to mention Peerke, he did the main conversion, and mr Kriech for the sound :)
Oops, I can't forget to mention Peerke and Kapitan Kriechbaum of course. :o :D
Greetings oet Grunn!
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Scaniadriver1
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#213 Post by Scaniadriver1 » 23 Mar 2022 07:33

Exactly ,nothing more to add

@Alang7 @Peerke145
@kriechbaum

Big Thanks and great Job done Guys🤘
seth_haveron
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#214 Post by seth_haveron » 23 Mar 2022 08:16

Alang7 wrote: 21 Mar 2022 10:47 If there are critical errors, he will fix.

I don't want to be in any list. You just talking about Ventyres, and he is a legend since PTTM times. You can't find a mod like this, and you can't compare it with other mods. The level of details and the main 3D model is close as real one. Apprecciate what you have, and say thanks. Here it's you who doesn't have respect. I do, expecially for people like him that back in the years gave you the inspiration to make creations on this games.

Hell, CGi agencies request models like this for arounf 2000€ as personal use, and you complain? Nothing to offend, but neither 3D makers of SCS can't compete with this guy.

A Real CGI agency dont spend a Single dime on externals
They do their own polywork for every single job individualy.
This sounds more like a amateur ripp-off firm that blow their Budget to get more Support money for the next month.
And btw. You get a photorealistic highpoly model for 160€ for privat use. And it dont look like been stuck in v.1.30
i dont care if you like my Opinion i shove it in your face anyway ....unlike you i have one.
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jason78883
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#215 Post by jason78883 » 23 Mar 2022 09:32

seriously there are only those 2 redlines on the log and it won't crash the game. i run it on a truckersmp save which mean it never have mod enabled. and yet you keep complaining about how flaw this mod is by creating a fake fairytale about A LOT OF REDLINES COME ONNN???!!!!
[ external image ]
sorry for my english :D :D :D
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Antonio62
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#216 Post by Antonio62 » 23 Mar 2022 17:04

@jason78883 In fact it is the only mistake to review, the pieces are presented without colors
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Rafaelkai
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#217 Post by Rafaelkai » 23 Mar 2022 17:48

Could the license plate be changed so it can be from any country instead of just Germany?
Nektarios543
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#218 Post by Nektarios543 » 23 Mar 2022 18:01

Rafaelkai wrote: 23 Mar 2022 17:48 Could the license plate be changed so it can be from any country instead of just Germany?
i guess via paint.net and the site plates mania that you can put your country's license plate on it
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Antonio62
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#219 Post by Antonio62 » 23 Mar 2022 18:28

@seth_haveron Dear friend, if you are so experienced, show us some of your work, if you are capable, otherwise enjoy ours, without controversy
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Alang7
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Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#220 Post by Alang7 » 23 Mar 2022 18:38

@seth_haveron You wrong, and you don't know anything behind thar world.. so, please, do not talk. I've friends who worked for FORD, and for other companies, and when there is no real CAD datas, the models gets requested to authors. Most of time also scanned models ready for retopology. Ask Behr Bros a model for private use, and then you see the prices. Or Hum3D, or any other 3D contents creators. Even images for the CGi renders are expensives.. check Maground or Moofe licenses.

As other people said already, if you are so expert, fix the errors yourself, and make your own mods. Don't bother people. Live and keep people living. Regarding sound, seriously you judging the work made by @kriechbaum? Man, don't take it as offence, but you are ridicolous.

@Rafaelkai Yes you can edit the .DDS and make your own plate. :)

@jason78883 Yes they are mats error, maybe Ventyres forgot to add.. this can happen. But smart people like you report the problem and then the authors fix. Seth, take this as example.. be a better person, and world will pay you back :)
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