[REL] Magirus-Deutz Transeuropa Megapack V3.2

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
torfmeister
Posts: 6
Joined: 02 Sep 2022 15:02

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#251 Post by torfmeister » 06 Oct 2022 20:29

Concerning the "white glowing" issue at night in Convoy,

I have removed all files that replace original SCS files from the Trailer+Magirus pack, so the 1.45 materials and shaders are used. The issue is fixed, just drove a convoy with my brother both using Blumhardt Curtainsiders - working perfectly now!
Buster335
Posts: 10
Joined: 08 Dec 2019 20:38

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#252 Post by Buster335 » 04 Dec 2022 08:34

torfmeister wrote: 29 Sep 2022 14:08 For some reason, the Blumhardt trailer is just glowing bright white at night when used in convoy...

I also found the Pack directly modifies a basic SCS file - material\environment\vehicle_reflection.tobj and material\environment\fuzzy_reflection\fuzzy_reflection.tobj. These files are different from 1.45 SCS files.


Next, the Magirus modifies original shaders, affecting all other vehicles:

effect\eut2\unlit_tex\eut2.unlit.tex.mult.rfx
effect\eut2\unlit_vcol_tex\eut2.unlit.vcol.tex.decal.over.rfx
effect\eut2\unlit_vcol_tex\eut2.unlit.vcol.tex.mult.rfx

The rest of the packs uses unique filenames to avoid namespace conflicts. I will remove the mentioned files from the archive and do further testing.
Sorry for bothering, but I deleted those like you did and the glowing trailer issue still persists, is there another file somewhere?
Buster335
Posts: 10
Joined: 08 Dec 2019 20:38

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#253 Post by Buster335 » 06 Dec 2022 21:05

I think this error in question is the issue "<ERROR> [dx11] Texture (texture_reflection) not found in material () - requested by (/effect/eut2/_shd/3b3389b0a8f1ac7d3c23f16570750ea6.sm5x.fso)" any ideas where to start?
Dmetal2001
Posts: 8
Joined: 25 Jul 2017 02:25

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#254 Post by Dmetal2001 » 13 Dec 2022 21:58

some reason the GPS that comes with the truck when selected in customizing it is backwards and facing towards the windshield. Also there is a weird graphic issue when you use the wiper sensor.
Dmetal2001
Posts: 8
Joined: 25 Jul 2017 02:25

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#255 Post by Dmetal2001 » 14 Dec 2022 20:31

very much would like to see a trailer like this for this semi: https://live.staticflickr.com/4659/2824 ... 9132_b.jpg
Ventyres
Posts: 131
Joined: 07 Nov 2020 17:01
Location: Wuppertal
Contact:

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#256 Post by Ventyres » 15 Dec 2022 13:52

Dmetal2001 wrote: 14 Dec 2022 20:31 very much would like to see a trailer like this for this semi: https://live.staticflickr.com/4659/2824 ... 9132_b.jpg
you can find it here:
viewtopic.php?t=255921&hilit=kässbohrer
User avatar
Rínentor
Posts: 24
Joined: 08 Mar 2022 17:49
Location: 🇪🇸 Canary Islands - Spain
Contact:

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#257 Post by Rínentor » 09 Jan 2023 10:29

Hello!

This Magirus pleasantly surprised me in its day, I really liked it and I would like to try it again.

@Ventyres Do you have any plans to make some changes/improvements to this wonderful truck?

Regards!
Ventyres
Posts: 131
Joined: 07 Nov 2020 17:01
Location: Wuppertal
Contact:

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#258 Post by Ventyres » 09 Jan 2023 10:37

Rínentor wrote: 09 Jan 2023 10:29 Hello!

This Magirus pleasantly surprised me in its day, I really liked it and I would like to try it again.

@Ventyres Do you have any plans to make some changes/improvements to this wonderful truck?

Regards!
which changes are you ´thinking of?
User avatar
The_SimTrucker
Posts: 585
Joined: 28 Apr 2017 19:45
Location: The Netherlands

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#259 Post by The_SimTrucker » 09 Jan 2023 13:24

Why not expand to ATS? Put a Mack badge on it and call it a Mid-liner. . Mack used this cab for a range of medium duty trucks in the 80s.
https://public.fotki.com/modeltrucks25t ... html#media
https://public.fotki.com/modeltrucks25t ... html#media
Ventyres
Posts: 131
Joined: 07 Nov 2020 17:01
Location: Wuppertal
Contact:

Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2

#260 Post by Ventyres » 09 Jan 2023 13:36

Oh, that´s the club of 4 cabin but not the D cabin
Post Reply

Return to “Trucks”

Who is online

Users browsing this forum: No registered users and 9 guests