[REL] Magirus-Deutz Transeuropa Megapack V3.2
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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- Posts: 6
- Joined: 02 Sep 2022 15:02
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2
Concerning the "white glowing" issue at night in Convoy,
I have removed all files that replace original SCS files from the Trailer+Magirus pack, so the 1.45 materials and shaders are used. The issue is fixed, just drove a convoy with my brother both using Blumhardt Curtainsiders - working perfectly now!
I have removed all files that replace original SCS files from the Trailer+Magirus pack, so the 1.45 materials and shaders are used. The issue is fixed, just drove a convoy with my brother both using Blumhardt Curtainsiders - working perfectly now!
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2
Sorry for bothering, but I deleted those like you did and the glowing trailer issue still persists, is there another file somewhere?torfmeister wrote: ↑29 Sep 2022 14:08 For some reason, the Blumhardt trailer is just glowing bright white at night when used in convoy...
I also found the Pack directly modifies a basic SCS file - material\environment\vehicle_reflection.tobj and material\environment\fuzzy_reflection\fuzzy_reflection.tobj. These files are different from 1.45 SCS files.
Next, the Magirus modifies original shaders, affecting all other vehicles:
effect\eut2\unlit_tex\eut2.unlit.tex.mult.rfx
effect\eut2\unlit_vcol_tex\eut2.unlit.vcol.tex.decal.over.rfx
effect\eut2\unlit_vcol_tex\eut2.unlit.vcol.tex.mult.rfx
The rest of the packs uses unique filenames to avoid namespace conflicts. I will remove the mentioned files from the archive and do further testing.
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2
I think this error in question is the issue "<ERROR> [dx11] Texture (texture_reflection) not found in material () - requested by (/effect/eut2/_shd/3b3389b0a8f1ac7d3c23f16570750ea6.sm5x.fso)" any ideas where to start?
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- Posts: 8
- Joined: 25 Jul 2017 02:25
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2
some reason the GPS that comes with the truck when selected in customizing it is backwards and facing towards the windshield. Also there is a weird graphic issue when you use the wiper sensor.
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- Posts: 8
- Joined: 25 Jul 2017 02:25
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2
very much would like to see a trailer like this for this semi: https://live.staticflickr.com/4659/2824 ... 9132_b.jpg
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2
you can find it here:Dmetal2001 wrote: ↑14 Dec 2022 20:31 very much would like to see a trailer like this for this semi: https://live.staticflickr.com/4659/2824 ... 9132_b.jpg
viewtopic.php?t=255921&hilit=kässbohrer
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2
Hello!
This Magirus pleasantly surprised me in its day, I really liked it and I would like to try it again.
@Ventyres Do you have any plans to make some changes/improvements to this wonderful truck?
Regards!
This Magirus pleasantly surprised me in its day, I really liked it and I would like to try it again.
@Ventyres Do you have any plans to make some changes/improvements to this wonderful truck?
Regards!
- The_SimTrucker
- Posts: 585
- Joined: 28 Apr 2017 19:45
- Location: The Netherlands
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2
Why not expand to ATS? Put a Mack badge on it and call it a Mid-liner. . Mack used this cab for a range of medium duty trucks in the 80s.
https://public.fotki.com/modeltrucks25t ... html#media
https://public.fotki.com/modeltrucks25t ... html#media
https://public.fotki.com/modeltrucks25t ... html#media
https://public.fotki.com/modeltrucks25t ... html#media
Re: [REL] Magirus-Deutz Transeuropa Megapack V3.2
Oh, that´s the club of 4 cabin but not the D cabin