Fair, but it'll likely be years before it's released if they are basing release on the war.
Bumpy Roads
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Re: Bumpy Roads
Re: Bumpy Roads
Maybe by then we'll have some bumpiness in the road surface. Until then, I've pretty much lost interest in further expanding the drivable area with DLC's in both games.seriousmods wrote: ↑30 Nov 2022 17:08Fair, but it'll likely be years before it's released if they are basing release on the war.
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Re: Bumpy Roads
Yeah, we can hope. The Midwest will have to improve some things, or sales and enthusiasm is likely to wane.
- austi2games
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Re: Bumpy Roads
That's BS. Not everyone is falling for the propaganda.seriousmods wrote: ↑30 Nov 2022 17:08Fair, but it'll likely be years before it's released if they are basing release on the war.
SO IT SHALL BE RELEASED IF THEY WANT THEIR COMPANY AFLOAT IN A YEAR TIME.
Re: Bumpy Roads
It's their choice whether they want to release the Russia DLC. They have every right not to. And I'm sure they don't need to to stay afloat. They still release / work on other DLC like Texas and West Balkans. Russia can wait.austi2games wrote: ↑06 Dec 2022 12:21That's BS. Not everyone is falling for the propaganda.seriousmods wrote: ↑30 Nov 2022 17:08
Fair, but it'll likely be years before it's released if they are basing release on the war.
SO IT SHALL BE RELEASED IF THEY WANT THEIR COMPANY AFLOAT IN A YEAR TIME.
Re: Bumpy Roads
I recently paid some more attention to how BeamNG does it. It appears there are actual mini bumps in the road surface and it's not faked like what was talked about earlier. You can see the entire truck responding to the bump even though you can't really see it in the road, and it's not just a camera trick. Hoping SCS will see the interest and implement this soon, and also fix the terrible driver camera movement (I really dislike how it seems like the driver gets shorter and taller as the angle of the road changes - luckily I have a mod that improves that).seriousmods wrote: ↑01 Dec 2022 01:26Yeah, we can hope. The Midwest will have to improve some things, or sales and enthusiasm is likely to wane.
- austi2games
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Re: Bumpy Roads
Absolutely they don't.Unster wrote: ↑07 Dec 2022 02:31It's their choice whether they want to release the Russia DLC. They have every right not to. And I'm sure they don't need to to stay afloat. They still release / work on other DLC like Texas and West Balkans. Russia can wait.austi2games wrote: ↑06 Dec 2022 12:21
That's BS. Not everyone is falling for the propaganda.
SO IT SHALL BE RELEASED IF THEY WANT THEIR COMPANY AFLOAT IN A YEAR TIME.
But, Monetary gain on DLC with Inflation that has a direct impact on the revenue, savings, and spending of all consumers, including retirees. Inflation will slump all video games revenue. That's all the information I needed to tell you.
Thanks.
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Re: Bumpy Roads
Yeah, they need to do something, although what exactly is up in the air. Extreme Trucker 2 had some vibration. That is better than what we have today.Unster wrote: ↑07 Dec 2022 02:37 I recently paid some more attention to how BeamNG does it. It appears there are actual mini bumps in the road surface and it's not faked like what was talked about earlier. You can see the entire truck responding to the bump even though you can't really see it in the road, and it's not just a camera trick. Hoping SCS will see the interest and implement this soon, and also fix the terrible driver camera movement (I really dislike how it seems like the driver gets shorter and taller as the angle of the road changes - luckily I have a mod that improves that).
Re: Bumpy Roads
I didn't know that. So SCS regressed in a way. Shame.seriousmods wrote: ↑07 Dec 2022 04:19Yeah, they need to do something, although what exactly is up in the air. Extreme Trucker 2 had some vibration. That is better than what we have today.Unster wrote: ↑07 Dec 2022 02:37 I recently paid some more attention to how BeamNG does it. It appears there are actual mini bumps in the road surface and it's not faked like what was talked about earlier. You can see the entire truck responding to the bump even though you can't really see it in the road, and it's not just a camera trick. Hoping SCS will see the interest and implement this soon, and also fix the terrible driver camera movement (I really dislike how it seems like the driver gets shorter and taller as the angle of the road changes - luckily I have a mod that improves that).
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Re: Bumpy Roads
@Unster The more I learn about their old games, the more I realize what we've lost.
Used truck dealer (18wos)
Snow (18wos and EXT2)
Tire slip (18wos)
Trailer jackknife (GTS)
Adjustable length of sleep (18wos)
Multiple functional trailers at once (Trucks and Trailers)
Dynamically destroyed roads (EXT2)
Road vibration (EXT2)
Sleep at motels (original ATS)
Deliver fuel to more gas stations (original ATS)
AI road reports via Cb (18wos)
Contract hauling for specific companies with hired drivers (18wos)
There is likely more (including possibly the ability to sleep in a sleeper in 18wos), but I haven't fully confirmed it.
Used truck dealer (18wos)
Snow (18wos and EXT2)
Tire slip (18wos)
Trailer jackknife (GTS)
Adjustable length of sleep (18wos)
Multiple functional trailers at once (Trucks and Trailers)
Dynamically destroyed roads (EXT2)
Road vibration (EXT2)
Sleep at motels (original ATS)
Deliver fuel to more gas stations (original ATS)
AI road reports via Cb (18wos)
Contract hauling for specific companies with hired drivers (18wos)
There is likely more (including possibly the ability to sleep in a sleeper in 18wos), but I haven't fully confirmed it.
Last edited by Optional Features on 07 Dec 2022 19:02, edited 3 times in total.
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