If you don't have Wyoming then you could let me have a game save (autosave will do, but I need both info and game files) and I'll send you back a list of what you're missing. If you do have Wyoming then I cannot help as I don't and therefore I cannot read the map files for it.
100% map exploration - impossible to achieve atm?
- Steve Pitts
- Posts: 860
- Joined: 28 Feb 2016 12:00
- Location: Kings Langley, England
Re: 100% map exploration - impossible to achieve atm?
Cheers, Steve
Re: 100% map exploration - impossible to achieve atm?
so @Steve Pitts I don't have dlc
but thanks
but thanks
Persecution
Dream Horse movie
"Tveka inte att fråga din Scania-återförsäljare om vilken modifiering som helst. Vi är det kompletta företaget vad gäller specialfordon."
https://laxasv.se/
Dream Horse movie
"Tveka inte att fråga din Scania-återförsäljare om vilken modifiering som helst. Vi är det kompletta företaget vad gäller specialfordon."
https://laxasv.se/
Re: 100% map exploration - impossible to achieve atm?
@Boy As you don't have the DLC, you can send him the files and he'll tell you exactly what pieces of road you are missing.
WoT Profile
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
- Mohegan13
- Global moderator
- Posts: 19286
- Joined: 05 Jul 2013 09:44
- Location: West Yorkshire; Mars
- Contact:
Re: 100% map exploration - impossible to achieve atm?
100% is not achievable as far as I can tell. I've even used those map discovery helper mods and that last 0.01% is impossible to find.
[ external image ]
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
Re: 100% map exploration - impossible to achieve atm?
@Mohegan13 Is not impossible, i literally did it, but it took me over 2 hours to find the missing piece
Quote removed - Don't quote images/code boxes - Rule 2.3
Quote removed - Don't quote images/code boxes - Rule 2.3
- Mohegan13
- Global moderator
- Posts: 19286
- Joined: 05 Jul 2013 09:44
- Location: West Yorkshire; Mars
- Contact:
Re: 100% map exploration - impossible to achieve atm?
So I made my own GPS colour mod got road finding:
https://1drv.ms/u/s!Ap5vLXKO2JJVzkICrIG ... n?e=p4BwgC
Basically makes everything black except for undiscovered bits which are bright green. Even the tiny bits stand out on full zoom. Looks like a lot of my missing parts are broken prefabs where roof tops are discoverable.
https://1drv.ms/u/s!Ap5vLXKO2JJVzkICrIG ... n?e=p4BwgC
Basically makes everything black except for undiscovered bits which are bright green. Even the tiny bits stand out on full zoom. Looks like a lot of my missing parts are broken prefabs where roof tops are discoverable.
[ external image ]
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
Re: 100% map exploration - impossible to achieve atm?
Still, I reached 100% in ATS, and another poster wrote it above, so it's definitely possible. With the railway...
- Steve Pitts
- Posts: 860
- Joined: 28 Feb 2016 12:00
- Location: Kings Langley, England
Re: 100% map exploration - impossible to achieve atm?
There are a fair number of impossible pieces in ETS2 (without teleporting) and several of those are inactive fuel station rooftops, so it doesn't surprise that there might be some in ATS too. However, I am a long way from 100% in ATS (even without Wyoming) so I'm no help in figuring out the difficult to find pieces like I've been able to do for ETS2 or in providing a list of the impossible items. Perhaps if Boy manages to get me his latest save that might throw some interesting light.
Cheers, Steve
Re: 100% map exploration - impossible to achieve atm?
Yes, indeed there are some tiny bits impossible to use because the truck crashes, but they are not enough to prevent the game displaying 100%.
Now. With teleporting of course.
Now. With teleporting of course.
Re: 100% map exploration - impossible to achieve atm?
@Mohegan13
I've experienced similar situations. There was a roof top at Flagstaff which indicated being undiscovered whilst I was using a discovery mod.
Are there any ways in this game for a truck to enter a building which is 4-6 metres high, with no carport, or designated entry point?
I hope that these tiny portions are not required for 100% exploration.
I've experienced similar situations. There was a roof top at Flagstaff which indicated being undiscovered whilst I was using a discovery mod.
Are there any ways in this game for a truck to enter a building which is 4-6 metres high, with no carport, or designated entry point?
I hope that these tiny portions are not required for 100% exploration.
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