[WIP] [Rel] Paris 1:1 Map [1.49]

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Madkine
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Re: [WIP] [Rel] Paris 1:1 Map

#131 Post by Madkine » 02 Feb 2023 22:23

@Nessi After a crash, post your complete game.log.txt to pastebin.com (no account needed) and then post the link here and we'll have a look for you (split the game.log.txt into multiple pastes if it is too big).
If pastebin is not available in your country please use http://rentry.co and post the link to it here please. The page works like pastebin.
The file can be found at "C:\Users\*USERNAME*\Documents\Euro Truck Simulator 2" for a default install.
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Re: [WIP] [Rel] Paris 1:1 Map

#132 Post by Nessi » 02 Feb 2023 22:35

No worries, here are the logs: https://rentry.co/7u728k/pdf

I see a lot of error at the end like things couldn't spawn...

Do you agree that you should not put the "zip" file?
because for me it is currently in zip with winrar and if I am not supposed to put it like that then how? because when I extract it, it puts files (textures etc) everywhere... do I have to create a new folder and drag the files into it?
Im French !

Sorry if my english is bad !

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Re: [WIP] [Rel] Paris 1:1 Map

#133 Post by 30maes » 03 Feb 2023 02:42

For a zip file, you no needed to unzip it. Just drag it to the mod folder. Mod folder support both .zip and .scs files.
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Nessi
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Re: [WIP] [Rel] Paris 1:1 Map

#134 Post by Nessi » 04 Feb 2023 18:23

ok but that change nothing when i launch game with paris pack loading start and my game just crash
Im French !

Sorry if my english is bad !

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fisherm
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Re: [WIP] [Rel] Paris 1:1 Map

#135 Post by fisherm » 04 Feb 2023 19:14

Hi Nessi, the log looks as though it can't find some of the prefabs from Beyond the Baltic Sea. Do you have all the SCS map DLCs downloaded and installed?
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Re: [WIP] [Rel] Paris 1:1 Map

#136 Post by Nessi » 05 Feb 2023 02:27

yes ...
Im French !

Sorry if my english is bad !

Nessi
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Madkine
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Re: [WIP] [Rel] Paris 1:1 Map

#137 Post by Madkine » 05 Feb 2023 06:13

@Nessi Unless I'm reading your log wrong, the only map DLC's you have are Going East and France. You need to own the other map DLC's to use this mod.
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Re: [WIP] [Rel] Paris 1:1 Map

#138 Post by twins » 05 Feb 2023 13:36

thedrippingone wrote: 02 Feb 2023 17:26 So, here's the entire map_data.sii file that works for me, with one small exception

https://pastebin.com/zQbyPdXQ

The one exception, in the freight market, or in the world map at maximum zoom out, and with a route chosen, the red "route" is MASSIVE, and I haven't yet worked out why. But I can live with everything else for now
We would like to try this out but can not find where the map_data.cii file is situated. We must be missing something. Perhaps another mod which we do not have.
Thank you for your help. John & Peter.
Sado674
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Re: [WIP] [Rel] Paris 1:1 Map

#139 Post by Sado674 » 05 Feb 2023 14:37

I downloaded the mod, but after a while I couldn't find the reason why it kicks me out of the game.I can't find where I am doing wrong, can anyone help?
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Re: [WIP] [Rel] Paris 1:1 Map

#140 Post by thedrippingone » 05 Feb 2023 16:19

twins wrote: 05 Feb 2023 13:36
thedrippingone wrote: 02 Feb 2023 17:26 So, here's the entire map_data.sii file that works for me, with one small exception

https://pastebin.com/zQbyPdXQ

The one exception, in the freight market, or in the world map at maximum zoom out, and with a route chosen, the red "route" is MASSIVE, and I haven't yet worked out why. But I can live with everything else for now
We would like to try this out but can not find where the map_data.cii file is situated. We must be missing something. Perhaps another mod which we do not have.
Thank you for your help. John & Peter.
Here it is as a complete mod, to make it easier to take into use:

MapZoomer_for_Paris_121.scs - 2 KB

Just place it above the Paris mod in the mod manager
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