[REL] Itarevamp Version 1.01 by lelux
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
You're right. Actually i've adjusted Orte in a better position, not over the top of that unrealistic rock and i'm rescaling a little the city of Orvieto to give the sensation of more distance. But for the moment i'll keep the 2 cities
Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
Hello, time for a little update... I've found the space to fit the beautiful city of Siena (Tuscany). It's always a scenery city but there are 2 companies and a decent road layout so you can drive all around!
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This is another of the beautiful Tuscany cities, Arezzo. It's in the first stage and always only for scenery purposes...
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This is the "famous" eco-monster near Termoli, Molise. Believe it or not, it's a famous landmark for people whos' travelling on the A 14!
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This is the town of Foggia (Puglia). It's a little far from the highway but clearly visible from it.
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This is another of the beautiful Tuscany cities, Arezzo. It's in the first stage and always only for scenery purposes...
[ external image ]
This is the "famous" eco-monster near Termoli, Molise. Believe it or not, it's a famous landmark for people whos' travelling on the A 14!
[ external image ]
This is the town of Foggia (Puglia). It's a little far from the highway but clearly visible from it.
[ external image ]
Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
Itarevamp makes my global map look like this:
Iceland from PROMODS is misaligned. No matter the load order.
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Iceland from PROMODS is misaligned. No matter the load order.
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Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
Hi... i have the same problem... i didn't noticed that and i haven't a solution. Let's hope someone here give us a solution.
Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
I'm using itarevamp with vinnie's load order and dont have any displacement issue, have you tried using this? https://truckymods.io/euro-truck-simula ... ck-disable
Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
Thank you! I didn't know that file;)
Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
It worked. Thanks.Rozuko wrote: ↑21 Mar 2022 07:50 I'm using itarevamp with vinnie's load order and dont have any displacement issue, have you tried using this? https://truckymods.io/euro-truck-simula ... ck-disable
Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
Great looking mod but I have a couple of issues meaning I'm going to have to remove it unfortunately.
1st is the displacement of UK / Ireland / Iceland on the map. I've tried the solutions above but don't work for me. I'm sure it must be fixable in the mod, as other map mods don't do this.
2nd is that everytime the game loads with this mod active, I get the "content change detected - updating navigation", adding 5 mins to the load time. Not just the first time. Every time. It's definitely this mod causing it as I've deactivated it and the issue stops.
Only map mods are Promods, Rusmap and Paris by Grimes.
I've tried itarevamp above these and just above Promods. Neither fixes these issues.
1st is the displacement of UK / Ireland / Iceland on the map. I've tried the solutions above but don't work for me. I'm sure it must be fixable in the mod, as other map mods don't do this.
2nd is that everytime the game loads with this mod active, I get the "content change detected - updating navigation", adding 5 mins to the load time. Not just the first time. Every time. It's definitely this mod causing it as I've deactivated it and the issue stops.
Only map mods are Promods, Rusmap and Paris by Grimes.
I've tried itarevamp above these and just above Promods. Neither fixes these issues.
Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
@philbean Are you using any kind of background map mods? if so try putting scale hack on top of the background mod, the content change is usual when you add a new map, it's gonna update twice..
Re: [WIP]-[REL] Itarevamp Version 0.1 by lelux (1.43)
I'm sorry for the load time problem, but i haven't it and i don't know how to help... I'm using my mod with promods, paris 3.1 and the real company logo 1.6 from Schumy. Haven't tested it with other maps.
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