I agree and disagree. I'd love a game (specifically for regional/linehaul work) where I could build my company over time and customize my facility, fleet, and other equipment for specific contract clients. I'd even like to see such a system expanded to where I could operate a business in game that required truck support (like one of the big box stores or a steel mill/sawmill).IamTheOne wrote: ↑18 May 2022 00:07 Interesting point. But these are two different games addressing two different industries: trucking and farming. Farm customization in Farm Sim makes sense because a majority of game time you spend working at the farm. In American Truck Simulator? I rarely ever spend time at the garage, because even if I'm using my own truck I'm usually in the middle of a delivery, elsewhere on the map. I don't care if the walls of my garage in ATS are black, orange or green, because at the end of the day I want to be outside of my garage in order to play the game. In Farm Sim, on the other hand, the game revolves around your own personal farm and its multiple assets.
I guess that you can try to add a certain depth to the game by way of adding company management to ATS, having to hire secretaries, mechanics and deciding who my drivers are. But why should I care when they're just a bunch of names on a screen costing me money for salary every couple of in-game days? While I am strongly opinionated on the subject, I will admit that there's no easy solution for SCS to make this game into something that is a legitimately endearing experience that's more than just cosmetic window dressing.
And I'd love to be able to start off playing as a contact worker for a big fleet with existing facilities, buy a used truck, become an O/O, start on my own, and grow.
So no it isn't farming, but I would still like to see some customization options for our yards and companies.