Eugene wrote: ↑16 May 2022 17:27
You always say excuses, excuses, excuses.
What you're missing is that people here are generally familiar with SCS, modders know the structure of the game, and they often can give you responses which are not EXCUSES, but actual REASONS for certain things not happening.
If you don't agree with reasons, there can not be a sensible discussion.
I understand there are reasons for some things, but there are not logical reasons for everything. What is the reason SCS has limited F7 configurations to only unloaded trailers?
What is the reason SCS has placed barricades in front of almost every building on the map except for the handful we can use?
[ external image ]
What is the reason we can no longer deliver to most gas stations?
What is the reason we can no longer sleep at hotels?
What is the reason we cannot go into the sleeper of a sleeper-equipped truck without mods?
What is the reason we got no new cargo with the dropdeck?
Why are SCS hills and trees seemingly about half as tall as they should be based on real life examples?
Why are freeway curves so flat and sharp instead of sweeping and banked?
What is the reason we're still using ETS1 garages for the latest SCS map DLCs?
What is the reason we're still using similarly old warehouses, again in the latest map DLCs?
What is the reason the sounds are so bad considering modders have remixed the same sound banks and made them much better?
What is the reason AI traffic violates the laws of physics?
Why are SCS tires gray?
Why are SCS white wheels not white?
Why are SCS axle hubs that should be black, also gray?
Why are SCS lanes several feet wider than their real life counterparts?
Why are new DLC roads flatter than old DLC roads?
Why does a fully loaded semi not feel fully loaded during acceleration or braking?
What are ETS2 tires (the "American" style ones) better quality than ATS?
What is the reason the sun light in the morning is dull, then nearly instantly bright? And the opposite is true for evenings?
I could go on. I'd love to hear actual reasons for these things.
And I'd love to hear a reason why consistently games like this are lagging way behind some of the top games on the market. What is the reason for that?