Revenue is just a measure of success. It's not a measure of skill. There are skilled people who are not rich, and rich people who are not skilled. The same applies to companies. We shouldn't look at Rockstar's money and expect them naturally to have a better product. In some areas, they do. In others, they clearly don't.Shiva wrote: ↑16 May 2022 20:28 Rockstar North? 650 working there (2018). Now it seems to be over 1k, according to a webpage.
SCS 170 (+30 contractors) (2019)
Rockstar North, seems to have revenue 10x that of SCS. Or close to it.
Regarding the scale etc? ETS2 and ATS are around 1:20. That goes to more than a few of your points.
You know those places you can't enter in ATS and ETS2, atleast those on streets going away from where you can drive? Visiting those, you would soon see that they are scenery, with less detail, ending in non driveable areas.
Made so the world seems bigger than it is.
1 point you are spot on tho. More pedestrians would be nice.
Do you make lists as these on iRacing, MSFS and more, forums?
And for your other post?
You really need to visit that bank with the truck? or whatever it is and get stuck with the truck?
Yes, the barricades are a constant pet peeve of mine, especially when they block clearly detailed areas from the player's use.
Here's one good example. Road looks decently detailed to me, yet it's not on the map and my attempts to drive down it were met with a brick wall. This road connects two driveable roads, yet it's not driveable. Why?
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As for the gates and barricades in front of everything, yes, those also annoy me. No, I can't fit a semi in there, but I don't need a brick wall to show me that. I can figure that out by myself.
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This game treats me like I'm a child, needing to have my hand held around the virtual world. I should be able to park here if I so desire, especially if using a car mod.