Ekeri Trailers Revision by Kast (11.08.23)

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m1keY
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#171 Post by m1keY » 24 Apr 2023 18:50

templates available in first post ...you can paint the trailers whatever colors you like 😎
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NickyBear
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#172 Post by NickyBear » 25 Apr 2023 08:30

Ok thank you
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NickyBear
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#173 Post by NickyBear » 28 Apr 2023 17:18

m1keY wrote: 24 Apr 2023 18:50 templates available in first post ...you can paint the trailers whatever colors you like 😎
How can I insert my file into the mod, I got my template ready I just don't know how to insert it into the mod
Enjoying trains, having too big knowledge about trains, enjoying music (metal), enjoying programming (python (good)), enjoying ETS2 and ATS (especially with mods, many mods :P)
links: discord (only message) | World of Trucks (didn't upload anything)
pnshr
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#174 Post by pnshr » 01 May 2023 12:37

@kast How do I edit the custom licence plates? It's all .pmg files and I can't do anything with them.
sniper235
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#175 Post by sniper235 » 01 May 2023 12:46

[ external image ]
anyone who knows the problem, or is it the loadorder thats the problem?

EDIT: Fixed
Last edited by sniper235 on 02 May 2023 17:19, edited 1 time in total.
mstfcbngl
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#176 Post by mstfcbngl » 01 May 2023 14:34

pnshr wrote: 01 May 2023 12:37 @kast How do I edit the custom licence plates? It's all .pmg files and I can't do anything with them.
There is "default_lp.dds" in "vehicle\trailer_owned\ekeri\paintjob\" you can try it, it's changes custom eu plates.
Sorry for my English. Sometimes it can be difficult to understand.
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pnshr
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#177 Post by pnshr » 01 May 2023 15:07

Weirdly, that file contains a dutch numberplate, but ingame the default one is an Estonian one, so that doesn't really add up.


€ Never mind, I found the issue, the skin I'm using changes the plate as well. Thank you anyway!
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m1keY
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#178 Post by m1keY » 01 May 2023 16:35

why make it harder than needed ?

use the template provided for the license plates ...and then add the custom plate to your paintjob accessoryfile
just like the default skin(s)

Code: Select all

simple_paint_job_data : .ovr6
{
	paint_job_mask: "/vehicle/trailer_owned/ekeri/paintjob/default_lp.tobj"
	acc_list[]: "custom_lp.1_eu"
	acc_list[]: "custom_lp.2_eu"
	acc_list[]: "custom_lp.3_eu"

}

simple_paint_job_data : .ovr7
{
	paint_job_mask: "/vehicle/trailer_owned/ekeri/paintjob/uk_lp.tobj"
	acc_list[]: "custom_lp.1_uk"
	acc_list[]: "custom_lp.2_uk"
	acc_list[]: "custom_lp.3_uk"

}

simple_paint_job_data : .ovr8
{
	paint_job_mask: "/vehicle/trailer_owned/ekeri/paintjob/fin_lp.tobj"
	acc_list[]: "custom_lp.1_fin"
	acc_list[]: "custom_lp.2_fin"
	acc_list[]: "custom_lp.3_fin"

}
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NickyBear
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#179 Post by NickyBear » 03 May 2023 15:38

Good evening, can someone explain me the naming of the parts of the templates? Like I don't understand the naming, while the sidecovers are actually toolboxes, the rails are actually sidecovers, I don't know which part the chs_m and chs_m_s are. Aswell as I am not sure if r means right or rear because there is r_mudflap where I assume its rear mudflap then you got r_rails and l_rails, then you got sidecovers_toolbox.
It is very confusing and I don't have the slightest idea which part to use for what
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Enjoying trains, having too big knowledge about trains, enjoying music (metal), enjoying programming (python (good)), enjoying ETS2 and ATS (especially with mods, many mods :P)
links: discord (only message) | World of Trucks (didn't upload anything)
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Liosha1987
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Re: Ekeri Trailers Revision by Kast 31.07.22)

#180 Post by Liosha1987 » 04 May 2023 07:46

^^ Hi, if you are about to make your own skin and you dont have any xp. in that, I think you may try some over trailers with less body variations and less upgrade parts. 🙂
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