Proposal of typical vehicles for AI traffic that are still missing (tbc)
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Yes, dirt and damage to the AI vehicles would be super. The ATS world always looks very tidy.
-
- Posts: 4750
- Joined: 26 Sep 2019 20:14
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
An occasional blown headlight would be amazing.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Thx for the trash truck coming with textas, scs
-
- Posts: 215
- Joined: 06 Feb 2015 19:24
- Location: Rio de Janeiro, Brazil
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Unfortunately, SCS doesn't care much about AI traffic in either game. I came here to tell you about AI traffic trucks. Currently there are only 6x2/6x4 trucks in traffic, we have not found any 8x4/8x6, 4x2. And the bobtail trucks? They removed it completely, in both games.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
The point is that we would need more specific definitions for trailers with 8x4/8x6 or 4x2 in traffic. Imagine a 4x2 with a heavy trailer or a 8x4/8x6 with a small 28ft trailer. It would look stupid.
But it would be very great to get 8x4/8x6 or 4x2 and definitions for small, semi, long and heavy/special trailers.
But for long we would need seperte definitions for the different combinations. Se we also have to avoid 4x2 with turnpike or rocky mountain trailers.
[ external image ]
With this we can have the follwing combinations in traffic:
4x2 with small
[ external image ]
4x2 with long as double
[ external image ]
4x2 with long as tripple
[ external image ]
8x4/8x6 with heavy/special
[ external image ]
But for now I would be happy with 4x2 and small trailers in traffic.
But it would be very great to get 8x4/8x6 or 4x2 and definitions for small, semi, long and heavy/special trailers.
But for long we would need seperte definitions for the different combinations. Se we also have to avoid 4x2 with turnpike or rocky mountain trailers.
[ external image ]
With this we can have the follwing combinations in traffic:
4x2 with small
[ external image ]
4x2 with long as double
[ external image ]
4x2 with long as tripple
[ external image ]
8x4/8x6 with heavy/special
[ external image ]
But for now I would be happy with 4x2 and small trailers in traffic.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
The idea came up with the new WY post. Park Ranger cars would be nice. Even if they are just placed at the entrances, parking lots and buildings of the parks (like the Yellowstone bus), since there are no park definitions yet
There are different options.
[ external image ]
[ external image ]
EDIT:
Here is a list of places they could be added to in ATS:
Arizona
Grand Canyon National Park
Petrified Forest National Park
California
Death Valley National Park
Redwood National and State Parks
Yosemite National Park
Colorado
Rocky Mountain National Park
Idaho
Craters of the Moon National Monument & Preserve
New Mexico
White Sands National Park
Oregon
Crater Lake National Park
Washington
Mount Rainier National Park
Wyoming
Grand Teton National Park
Yellowstone National Park
I hope I have not forgotten any national park featured in the game.
There are different options.
[ external image ]
[ external image ]
EDIT:
Here is a list of places they could be added to in ATS:
Arizona
Grand Canyon National Park
Petrified Forest National Park
California
Death Valley National Park
Redwood National and State Parks
Yosemite National Park
Colorado
Rocky Mountain National Park
Idaho
Craters of the Moon National Monument & Preserve
New Mexico
White Sands National Park
Oregon
Crater Lake National Park
Washington
Mount Rainier National Park
Wyoming
Grand Teton National Park
Yellowstone National Park
I hope I have not forgotten any national park featured in the game.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
I think to improve the traffic more and more, it could also be useful to print the existing cars and trucks with advertisements ore official logos, as we see with the Isuzu NPR.
Here are just some examples
Chevy Express
[ external image ]
Ford PickUps
[ external image ]
Chevrolet City Express
[ external image ]
I know there are mods out there for this but it would help the vanilla gamers.
Here are just some examples
Chevy Express
[ external image ]
Ford PickUps
[ external image ]
Chevrolet City Express
[ external image ]
I know there are mods out there for this but it would help the vanilla gamers.
- kostraelpayaso
- Posts: 71
- Joined: 13 Jan 2020 12:17
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
As an euro dude who has learned everything about the US from movies, an old pickup truck with a camper shell would the most american thing ever.
[ external image ]
[ external image ]
And brush trucks.
[ external image ]
[ external image ]
Also US Forest Service fire engines or service trucks spawning in traffic/taking part in random events, if at some point Nat. Parks get their own definition, which giving the large amount of them you drive accross in the game I could see doing.halbtollekreatur wrote: β10 Jun 2022 21:26 The idea came up with the new WY post. Park Ranger cars would be nice. Even if they are just placed at the entrances, parking lots and buildings of the parks (like the Yellowstone bus), since there are no park definitions yet
There are different options.
[ external image ]
And brush trucks.
[ external image ]
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Looks like we get a crane
EDIT: no crane but a Digger Derrick So we still need a crane on a truck like the Mack RD etc.
[ external image ]
EDIT: no crane but a Digger Derrick So we still need a crane on a truck like the Mack RD etc.
[ external image ]
Last edited by halbtollekreatur on 29 Jul 2022 18:46, edited 1 time in total.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Some more fun related proposals
Even if the Yamaha Wolverine is nice you could add smaller ATVs (on small road and as static vehicles)
[ external image ]
Monster trucks would be nice (more static than in traffic)
[ external image ]
Willys Jeep as classic car
[ external image ]
More serious
Old asian cars that are still in use
[ external image ]
[ external image ]
[ external image ]
Some 2000s US cars that are still in use
[ external image ]
[ external image ]
[ external image ]
Even if the Yamaha Wolverine is nice you could add smaller ATVs (on small road and as static vehicles)
[ external image ]
Monster trucks would be nice (more static than in traffic)
[ external image ]
Willys Jeep as classic car
[ external image ]
More serious
Old asian cars that are still in use
[ external image ]
[ external image ]
[ external image ]
Some 2000s US cars that are still in use
[ external image ]
[ external image ]
[ external image ]
Who is online
Users browsing this forum: No registered users and 11 guests