Proposal of typical vehicles for AI traffic that are still missing (tbc)
- halbtollekreatur
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- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
100% Agree. As more variety as better. Hope to see the WS57x in AI as well after it's release today.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Some ideas to 'pimp' some of the exisiting cars
Cover & Hardtop for PickUp trucks
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Flatbed for the F-350
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Make the transit a passenger van
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Cover & Hardtop for PickUp trucks
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Flatbed for the F-350
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Make the transit a passenger van
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- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Today I want to focus on medium-duty trucks with boxes. All the truck brands in ATS have got such a option. So we need such box trucks in traffic. The Isuzu NPR is nice but not as common as the others brands. Just set up a mix for differend brands like the trash truck. It would be such a nice and typical addition to have such a truck. The Ford F-650 is something else.
Peterbilt 536
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Kenworth T180 / T280
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Freightliner M2
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International MV
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Volvo VNR
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Mack MD
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Even Western Star has such a option
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Peterbilt 536
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Kenworth T180 / T280
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Freightliner M2
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International MV
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Volvo VNR
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Mack MD
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Even Western Star has such a option
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Last edited by halbtollekreatur on 14 Aug 2022 20:44, edited 1 time in total.
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Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Last edited by Flemming V on 09 Aug 2022 05:52, edited 1 time in total.
Reason: Code corrected to show picture
Reason: Code corrected to show picture
- enjammcpine
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- Joined: 29 Apr 2020 17:06
- Location: Porch Swing
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
I just discovered this thread and I really wish that SCS will see and consider things from here. @halbtollekreatur you did an amazing job collecting example pictures and pointing out AI necessities. Well done!
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Cheers mate. I'm quite sure with Texas we will at least 2 new companies with the factories.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Since the 2017β2019 Ford F-350 Super Duty (utility truck, tow truck, ambulance, beverage truck, flatbed) and Kenworth T-800 (wrecker, hi-rail, digger derrick), can't we not just have it as fire brigade as well? Even if I would fancy some other truck this would be a easy way to get a second fire brigade.
Like this ones:
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Like this ones:
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- Sovereign 89
- Posts: 136
- Joined: 29 May 2020 22:45
- Location: Zagreb/Croatia
- Contact:
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
Another vehicle sorely missing not just from the AI, but cargo as well is asphalt paver.
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It may probably be due to vehicle itself being quite complicated to make, but then again if we have already rollers, excavators and such I believe road pavers should be in game too. Plus occasional road works we run into during our trips are not realistic enough without those machines.
They come in 2 variants, with wheels and tracks as you may see from the pictures. I think both variants should be present in game for variety.
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It may probably be due to vehicle itself being quite complicated to make, but then again if we have already rollers, excavators and such I believe road pavers should be in game too. Plus occasional road works we run into during our trips are not realistic enough without those machines.
They come in 2 variants, with wheels and tracks as you may see from the pictures. I think both variants should be present in game for variety.
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WB Croatia speculation map
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WB Croatia speculation map
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
I think flight mentioned it a while back, but not just vehicles, but previous generations of the same vehicle. That would help with increasing traffic volume.
- halbtollekreatur
- Posts: 823
- Joined: 16 Mar 2020 19:23
- Location: Petria
Re: Proposal of typical vehicles for AI traffic that are still missing (tbc)
I kind of like to highlight the discussion about trailers in AI that ois going on in the Texas thread with this post. Just in case sb missed it.
@Sovereign 89 asphalt paver could be added as a static object and as cargo. In aI it would make not that much sense since it will allways operate in a barricaded area.
@Sovereign 89 asphalt paver could be added as a static object and as cargo. In aI it would make not that much sense since it will allways operate in a barricaded area.
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