[REL][WIP] Sud de France Map by Charly V1.9.1 for V1.48

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ThommyLee
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#151 Post by ThommyLee » 19 Dec 2022 01:30

Charly/FR/ wrote: 18 Dec 2022 18:53 Hi, new update with new cities :)
Very nice map, but found unfortunately a broken road between Bourg-en-Bresse and Villars-les-Dombes.
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thedrippingone
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#152 Post by thedrippingone » 19 Dec 2022 10:45

Confirmed here too.

There's a short gap in the map in Bourg-en-Bresse, which breaks routing, but you CAN actually drive through.
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thedrippingone
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#153 Post by thedrippingone » 19 Dec 2022 12:28

A bigger issue.

Travelling from Bourg-en-Bresse towards Geneva, there's invisible obstacles at the railway crossing just outside Bourg... and when I look closely, the barriers actually were closed, just not over the road itself but "reversed" over the land at the side of the road.
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Charly/FR/
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#154 Post by Charly/FR/ » 19 Dec 2022 13:04

thedrippingone wrote: 19 Dec 2022 12:28 A bigger issue.

Travelling from Bourg-en-Bresse towards Geneva, there's invisible obstacles at the railway crossing just outside Bourg... and when I look closely, the barriers actually were closed, just not over the road itself but "reversed" over the land at the side of the road.
Hi, I'm not sure I can do soemthing, but I will look for it.

For the GPS issue, this is an error from me, sorry guys.
I will fix it, and upload a new version later. I will wait, so I could fix more bugs in one.

Thanks
Discord server link, for any proposals or bug reports on Sud de France Map (French-speaking server for the moment, but I can create English-speaking lounges if necessary)
--> https://discord.gg/GUj5Tx7fYC
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thedrippingone
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#155 Post by thedrippingone » 19 Dec 2022 13:07

The truck crash itself is probably my fault, maybe I didn't see the red signals. But the fact that the barriers drop down into the fields...

@Charly/FR/ I've seen this sort of barrier issue elsewhere in the past in another map, cannot recall where now though. I think it was a problem with a model being reused elsewhere, but I really can't be certain, it was a long time ago. I am using the map in a very extensive combo, so it's feasible it's a conflict with another map.
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Charly/FR/
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#156 Post by Charly/FR/ » 19 Dec 2022 13:10

thedrippingone wrote: 19 Dec 2022 13:07 The truck crash itself is probably my fault, maybe I didn't see the red signals. But the fact that the barriers drop down into the fields...

@Charly/FR/ I've seen this sort of barrier issue elsewhere in the past in another map, cannot recall where now though. I think it was a problem with a model being reused elsewhere, but I really can't be certain, it was a long time ago. I am using the map in a very extensive combo, so it's feasible it's a conflict with another map.
No, it's not, I found the problem. Some invisible wall.

You can pass if you drive on the other side of the road.

I just fixed those 2 problems, I'm going to waitn and see if there's other problem.

I will investigate the nodes problem And see what I can do
Discord server link, for any proposals or bug reports on Sud de France Map (French-speaking server for the moment, but I can create English-speaking lounges if necessary)
--> https://discord.gg/GUj5Tx7fYC
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Vinnie Terranova
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#157 Post by Vinnie Terranova » 19 Dec 2022 13:13

thedrippingone wrote: 19 Dec 2022 12:28and when I look closely, the barriers actually were closed, just not over the road itself but "reversed" over the land at the side of the road.
Is might look like an FLD prefab issue?
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thedrippingone
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#158 Post by thedrippingone » 19 Dec 2022 13:25

That was my first thought Vinnie, but I didn't have time to dig deeper. But now Charly can see the problem I'm sure he can fix it :)
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Vinnie Terranova
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#159 Post by Vinnie Terranova » 19 Dec 2022 13:48

I'm glad it is not a game breaking bug, so I still have Sud de France listed in the map combo.
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thedrippingone
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Re: [REL][WIP] Sud de France Map by Charly V1.6 for V1.46

#160 Post by thedrippingone » 19 Dec 2022 14:09

I'm starting to think I imagined the railway barrier issue itself. I was driving at speed and had a big truck crash, and assumed it was the railway. But going back to the scene of the accident, driving slowly, it's at the side entrance with the green farm trailer, quite a few meters before the railway. I now think the railways barrier "reversal" I imagined...

The invisible barrier reaches quite far into the highway from the farm trailer side, and as Charly said you can drive past on the opposite side.
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