[REL] More realistic Truck Stops - 10 June
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL] More realistic Truck Stops - 10 June
I agree. It is better to wait for the release of 1.45, or even better Montana, and before that time to collect all the information about bugs.
I translate via Google Translate. Sometimes he does it badly. I beg understand and forgive.
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Peterbilt 389 Rework | Western Star 5700XE Rework
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Peterbilt 389 Rework | Western Star 5700XE Rework
- SouthernMan
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- Joined: 07 Jun 2021 19:38
- Location: Pilgrim on Earth
Re: [REL] More realistic Truck Stops - 10 June
Exactly! If the person wants to use it with another map mod, the probability of crashing is very high. That's why I left it written "I didn't make any kind of compatibility with other maps". Just as it might work with other maps mod, it might not work either. It's relative.
Study will not always make you wise, sometimes it will simply make you more superb.
- Vinnie Terranova
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Re: [REL] More realistic Truck Stops - 10 June
@SouthernMan Have you considered to split your More Realistic Truck Stops mod into several separate mods? Just like your My Yards Edits mods? Because then it should be possible to use at least some of your realistic truck stops in our map combos.
- SouthernMan
- Posts: 884
- Joined: 07 Jun 2021 19:38
- Location: Pilgrim on Earth
Re: [REL] More realistic Truck Stops - 10 June
@Vinnie Terranova I think I will make two versions, one complete and one with separate files. Maybe be better. I will do this soon.
In advance, thanks a lot for your idea.
In advance, thanks a lot for your idea.
Study will not always make you wise, sometimes it will simply make you more superb.
Re: [REL] More realistic Truck Stops - 10 June
Vinnie this is realy good idea with split, cool. wait for this, cuz in moment have with my map mos a few problems, loading truckstops.
Southern THX for this great mod.
Southern THX for this great mod.
l survive Bella Coola Highway BC/CAN & Highway 129 NC/TEN/US "Tail of the Dragon", enjoy the Ride
Re: [REL] More realistic Truck Stops - 10 June
@SouthernMan I downloaded your mod and put it in a test account and I get this? What would be causing this?
- SouthernMan
- Posts: 884
- Joined: 07 Jun 2021 19:38
- Location: Pilgrim on Earth
Re: [REL] More realistic Truck Stops - 10 June
I just tested it and it works perfectly here. Have you ever tested in another save game?
Study will not always make you wise, sometimes it will simply make you more superb.
Re: [REL] More realistic Truck Stops - 10 June
I'm having this happen too, @SouthernMan
Thought something broke my profiles.
Thought something broke my profiles.
Just a Texas boy who used to want to be a trucker, and a love of Big Rigs... but now ATS has turned said love into an obsession.
i7-7700HQ @2.80GHz
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i7-7700HQ @2.80GHz
Nvidia GeForce GTX 1050
Re: [REL] More realistic Truck Stops - 10 June
No sir I havent. Ats only one I playSouthernMan wrote: ↑15 Jul 2022 19:25 I just tested it and it works perfectly here. Have you ever tested in another save game?
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