[REL] More realistic Truck Stops - 10 June
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL] More realistic Truck Stops - 10 June
If I'm running Reforma. MUO, and ProMods where should this go?
Very bottom? Also using your idaho yard mod.
Very bottom? Also using your idaho yard mod.
Just a Texas boy who used to want to be a trucker, and a love of Big Rigs... but now ATS has turned said love into an obsession.
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- SouthernMan
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Re: [REL] More realistic Truck Stops - 10 June
@Titan Well, to be honest, I don't know the exact order to activate, as I don't use any of these mods, just my edits. However, some people reported and said that this mod should be below everyone else, something like that.
Study will not always make you wise, sometimes it will simply make you more superb.
- TexasWhirlwind
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Re: [REL] More realistic Truck Stops - 10 June
If you will read the titles on these forums you will find the loading orders for the maps...
-.- -.-. ..... -- ...- ...-
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Re: [REL] More realistic Truck Stops - 10 June
Just before entering Rock Springs, WY. the Truckstop called Little America causes a crash <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 136920. theres 10 lines of that in the game log just before it crashes
Re: [REL] More realistic Truck Stops - 10 June
A full game log would help, that shows your GPU ran out of memory (which isn't necessarily this mods fault).
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"never attribute to malice that which is adequately explained by stupidity"
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"never attribute to malice that which is adequately explained by stupidity"
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Re: [REL] More realistic Truck Stops - 10 June
I took the liberty to try out this mod in Oregon. I placed the mod at the bottom of my mods list. In trialling the mod I only use the latest version of C2C as an additional map mod. When I drove within the vicinity of the repair icon, the game crashes. I have not tried to fill up with fuel yet.
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- Trucker_71
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Re: [REL] More realistic Truck Stops - 10 June
Try putting it near the top of your mod list that's where mine is and I haven't had any crash issues.
Re: [REL] More realistic Truck Stops - 10 June
I haven't put the new Reforma on yet but I'm running ProMods and MOU along with C2C and I had to put it on the bottom to keep it from crashing when loading into the main menu.
- SouthernMan
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Re: [REL] More realistic Truck Stops - 10 June
Well I just tested it using the same file from the link that is available here and for me it works perfectly. What happens is that in this truck stop there are lots and lots of objects/models, including all the trucks. This is probably what caused this problem. Like @Madkine said, a full game log would help.XxBraslayerxX wrote: ↑19 Jun 2022 05:17 Just before entering Rock Springs, WY. the Truckstop called Little America causes a crash <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 136920. theres 10 lines of that in the game log just before it crashes
Study will not always make you wise, sometimes it will simply make you more superb.
- Trucker_71
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Re: [REL] More realistic Truck Stops - 10 June
Ok, I lied, I have Reforma at the bottom, above that I have Promods Canada, above those I have the truck stops & yards by @SouthernMan and then everything else above that. All works happily together.
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