[REL] More realistic Truck Stops - 10 June

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SouthernMan
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[REL] More realistic Truck Stops - 10 June

#1 Post by SouthernMan » 10 Jun 2022 18:09

Howdy Folks! I'm working on some Truck Stops to make them more realistic, with more life. What do you think of this idea? I find it very strange that we arrive at Truck Stops and there is no life, people walking, talking, mechanics working and things actually happening. With that, I decided to start this project, editing the main Truck Stops and making them more realistic. Feel free to make suggestions!

**I have not tested nor made a compatibility with any other type of map mod.**

**The issue of trucks showing up at night and having fewer trucks during the day was done perfectly, but to me it doesn't seem to work perfectly. Hope it works for you guys though(Maybe because I used the game console, and it can't be used, everything has to happen "naturally")!**

All Washington's, Oregon, Idaho, Wyoming, Utah and Califórnia Top Truck Stops - Edited: https://drive.google.com/file/d/1IDTymK ... sp=sharing V1.5.7(1.45 Beta)

Locations:

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Some pictures of Truck Stops(WA, OR, ID, WY, UT and CA)

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Last edited by SouthernMan on 16 Jul 2022 17:16, edited 50 times in total.
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halbtollekreatur
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Re: [WIP] More realistic Truck Stops - 10 June

#2 Post by halbtollekreatur » 10 Jun 2022 20:50

Great idea. Esp. since this mod is gone. I would love to see more RV vehicles, Petrol station attendants with vests, tankers delivering petrol, vehicles with damage, people camping in their cars etc.
EDIT: police controlling people, people selling sweets and drinks (for charity etc.),
At all we need a mod like this for the cities as well. They are like in the "Walking dead" ;)
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SouthernMan
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Re: [WIP] More realistic Truck Stops - 10 June

#3 Post by SouthernMan » 10 Jun 2022 21:00

halbtollekreatur, this is my idea! It makes the game environment more real, in the Truck Stops, more alive. Not only add more trucks, but people interacting, some police at gas stations, trucks at the fuel island, etc.
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SouthernMan
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Re: [WIP] More realistic Truck Stops - 10 June

#4 Post by SouthernMan » 10 Jun 2022 21:18

halbtollekreatur, Something like that is cool! You see there is an interaction, things are happening.
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Re: [WIP] More realistic Truck Stops - 10 June

#6 Post by halbtollekreatur » 10 Jun 2022 23:08

Let @SouthernMan finish ats first ;)
Really love to see the fast progress.
Maybe downtowns and little cities could be next ;)
And not forget about all the little rest areas.
One more idea: add a coach/bus with a group of people around.
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SouthernMan
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Re: [WIP] More realistic Truck Stops - 10 June

#7 Post by SouthernMan » 11 Jun 2022 00:35

Vabis22 wrote: 10 Jun 2022 21:59 Cool. Ets 2 need too.
Definitely yeah. Who likes ETS more, seeing my initiative, maybe start doing it on ETS2 too. Looks good.
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SouthernMan
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Re: [WIP] More realistic Truck Stops - 10 June

#8 Post by SouthernMan » 11 Jun 2022 00:37

halbtollekreatur wrote: 10 Jun 2022 23:08 Let @SouthernMan finish ats first ;)
Really love to see the fast progress.
Maybe downtowns and little cities could be next ;)
And not forget about all the little rest areas.
One more idea: add a coach/bus with a group of people around.
Exactly friend! I already edited all the truckstops in the state of WA (only the main truckstops, not the small gas station). And your idea about the bus sounds cool! Feel free to give ideas, that's good.
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SouthernMan
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Re: [WIP] More realistic Truck Stops - 10 June

#9 Post by SouthernMan » 11 Jun 2022 01:22

@halbtollekreatur, something like that:
[ external image ]
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Re: [WIP] More realistic Truck Stops - 10 June

#10 Post by halbtollekreatur » 11 Jun 2022 09:24

Yeah! And please also add the school bus. It's more modern.
And maybe you could add the USBB van to deliver some drinks to the shops. Ambulances could also help and maybe people checking their car trailers.
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