German Cities Rework Discussion (Post-Austria)

Which German cities should be reworked next? (Pick 4)

Berlin
98
18%
Bremen
69
13%
Dresden
46
9%
Kassel
45
8%
Leipzig
37
7%
Magdeburg
23
4%
Mannheim
61
11%
München
112
21%
Osnabrück
47
9%
 
Total votes: 538

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oldmanclippy
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Re: German Cities Rework Discussion (Post-Austria)

#411 Post by oldmanclippy » 04 May 2023 16:57

velles wrote: 04 May 2023 15:56 What rest of UK? There's only Northern Ireland and some few remote areas in Scotland but that's not enough to sell as a separate DLC, Northern Ireland should be bundled with Ireland (maybe even Ireland + Iceland DLC). Moldova is also to small for separate DLC. Northern Africa is not a stable region (civil war in Libya), Caucasus has a lot of breakaway states (Artsakh, Abkhazia, Ossetia) and potential for another war, especially between Armenia and Azerbaijan. It's hard to tell if Ukraine conflict will end by 2028, especially since it was already since 2014, albeit frozen. It may be frozen again but making Ukraine or another Russia DLC is a gamble.
Let's be honest - after Northern Scandinavia release the only real DLC large options that aren't a potential minefield are Turkey and maybe Belarus.
Australia Truck Simulator is possible but more as an interim solution - while Australia is only slightly smaller than Lower 48 US, it has much much less dense road network. And no expanstion potential, other than New Zealand.
There's a substantial part of Wales and Scotland missing, which could either come for free with the UK rework or paid with the Island of Ireland DLC. I agree that there is a degree of risk in Northern Africa and the Caucasus, more than West Balkans anyways. So if things don't go their way yeah they will run out of places to map pretty quickly. And if that happens, then there's no way that Ukraine and Russia will be on the table that early. So it'd be a bad domino effect for SCS's plans. That's why I mention the idea of separate modules as an option that would allow them to go back to existing countries in greater detail for a different kind of experience than the main Europe map represents.

Australia Truck Simulator wouldn't launch with the whole country, it's too big even at 1:19 and even with how sparse it is. New Zealand should definitely be part of it, so Oceania Truck Simulator might be a better name. New Zealand would be just one DLC itself, and Australia it's hard to say, but I think base game + maybe 2-3 DLCs? If they go for a $20-30 base game and a 1:19 scale and similar DLC sizes to ETS2. The reason Australia/Oceania would be a good choice is because they already have a relationship with a lot of the manufacturers (the big caveat being that the relationship with the European branch might not mean they have a relationship with the Australia/NZ branch), whereas Japan for example they'd have to start from scratch.
velles wrote: 04 May 2023 15:56 One year ago (before Hannover rework was announced) I wouldn't be so sure but now I can safely say that Germany definitely won't be a weakest part of the map. Autobahns are okay (nothing special but they're not bad either) but recent cities reworks make up for that, they're some of the better cities in the game. I'd say Nurnberg is the best looking city it ETS2 period - it is large, intricate, feels like an actual city, has both industrial areas and landmarks and from what I've seen on GSV it it also pretty accurate - this should be a template for all future city reworks. I'd also rate Vienna high, but there are some downsides though - the city is mostly Schonbrunn Palace, the actual city feels a little too small and due to scale limitations some important landmarks like Karlskirche are absent, lack of A23 between Danube Canal and Vosendorf is also annoying because you have to use Vienna bypass for no reason.
Anyway, German reworks are already more interesting than many DLC cities - for example Rome in Italy DLC is really boring and doesn't do the justice. I obviously never expected to drive truck into St. Peter's Square, but areas like EUR district should be included.
I don't mean that Germany is the weak point now, that goes to UK of course, but once every other country has been reworked using the Austria strategy (and presumably post-Scandinavia DLCs will get at least a touchup eventually), then Germany will be one of the weak points. But that's a long ways away from now.
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Re: German Cities Rework Discussion (Post-Austria)

#412 Post by velles » 05 May 2023 00:18

oldmanclippy wrote: 04 May 2023 16:57 There's a substantial part of Wales and Scotland missing, which could either come for free with the UK rework or paid with the Island of Ireland DLC.
There' a reason why that parts of Wales wasn't included - it's basically just Snowdonia and Cambrian Mountains, not a single large city there. Any road in that area will probably be just a scenic route. Scottish Highlands is slightly larger and has Inverness but I don't think that's a DLC area material either
oldmanclippy wrote: 04 May 2023 16:57 Australia Truck Simulator wouldn't launch with the whole country, it's too big even at 1:19 and even with how sparse it is. New Zealand should definitely be part of it, so Oceania Truck Simulator might be a better name. New Zealand would be just one DLC itself, and Australia it's hard to say, but I think base game + maybe 2-3 DLCs? If they go for a $20-30 base game and a 1:19 scale and similar DLC sizes to ETS2
Even if it would be basegame + 4-5 DLCs, that's just a very temporary solution. So after 4-5 years they'll have to create another game. So it's either ETS3 or a completely new franchise that might not even be trucking related - SCS CEO in interviews often said that they want to diversify their games and try something new. But even then, they have a ton of mapmakers, they'll have assign them somewhere, so IMO ETS3 is pretty much inevitable and I think it there is no reason to do anything less than 1:10 scale (probably not anything larger than 1:10 either, because it's getting risky to fall into boring category). UK in ETS2 is 1:15,yet it doesn't feel that different from 1:20, with Europe's density 1:10 is probably the only logical conclusion.
oldmanclippy wrote: 04 May 2023 16:57 I don't mean that Germany is the weak point now, that goes to UK of course, but once every other country has been reworked using the Austria strategy (and presumably post-Scandinavia DLCs will get at least a touchup eventually), then Germany will be one of the weak points. But that's a long ways away from now.
I did not mean that Germany is weakest point now because clearly that title goes to unreworked base game areas and Going East DLC. I mean in some unspecified future when they'll finish reworking. Because I don't think that post-Scandinavian DLCs will get a full rework, maybe largest cities like Rome will be redone from scratch and some areas will get retextured but probably that's it. On the other hand Germany will still get rework of some areas that currently are not highways but minor roads (like A73 and A70 north of Nurnberg, A3 west of Frankfurt or A70 Kassel-Dortmund, maybe they'll add A33 and Bielefeld as well, because currently the game adheres to the conspiracy theory that Bielefeld does not exist :V) and areas that aren't currently in the game like Saarland also will be added - I think these locations will bump up the final rework quality (especially since rework of western Germany like adding Saarbrucken or Trier or reworking Ruhr Valley might be done together with Benelux rework - I'd even say it should be done with Benelux in order to have coherent connections between these countries, Lille and Metz also should be reworked with Benelux).

Anyway, I've got slightly off topic - my issue is that when A3 west of Frankfurt will be added, map team should also rerework A5 near Frankfurt in order to add Main river crossing (and maybe try to avoid things like disappearing rivers in the future)
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Re: German Cities Rework Discussion (Post-Austria)

#413 Post by harishw8r » 05 May 2023 02:20

There is no re-reworking anytime soon. Period.
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Re: German Cities Rework Discussion (Post-Austria)

#414 Post by velles » 05 May 2023 07:49

harishw8r wrote: 05 May 2023 02:20 There is no re-reworking anytime soon. Period.
Except there was re-reworking already - Frankfurt was already reworked with German rework in 1.32, and it got reworked again in 1.47. Also I'm not asking for another rework of the city itself, only the small fragment of nearby A5 highway where the Main river should be located.
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Re: German Cities Rework Discussion (Post-Austria)

#415 Post by harishw8r » 05 May 2023 09:26

I know. 1.32 Frankfurt and 1.47 Frankfurt is a day and night difference. Unless there’s a pressing need to add anything significant, they wouldn’t touch it again. Moreover, current Frankfurt is great already.
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Re: German Cities Rework Discussion (Post-Austria)

#416 Post by velles » 05 May 2023 09:57

harishw8r wrote: 05 May 2023 09:26 I know. 1.32 Frankfurt and 1.47 Frankfurt is a day and night difference. Unless there’s a pressing need to add anything significant, they wouldn’t touch it again. Moreover, current Frankfurt is great already.
Frankfurt is great, the problem is with nearby A5 (unless you also consider it as a Frankfurt. And I'd say that lack of river crossing is significant. I don't think it's an urgent issue (IMO the most urgent issue is a sharp turn at Arnoldstein) but rework team will almost certainly return near Frankfurt in order to extend A3 and that should be the opportunity to fix A5
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Re: German Cities Rework Discussion (Post-Austria)

#417 Post by velles » 09 May 2023 13:19

I think that future Dresden rework with all the free space in the area might be as good rework as Nurnberg or even better.
It should definitely follow roughly the same layout as current version but include things like Alberthafen river port
https://de.wikipedia.org/wiki/Alberthaf ... drichstadt
And nearby landmarks like
https://de.wikipedia.org/wiki/Dresdener_M%C3%BChle
https://de.wikipedia.org/wiki/Briesnitzer_Kirche (this one is already in the game though as a generic low poly church)
https://en.wikipedia.org/wiki/Yenidze
The last one is definitely the most interesting one due to its sheer uniqueness (and just for that reason I think it must be included)
https://www.google.com/maps/@51.0587704 ... 312!8i6656

Also, with that much free real estate SCS might even try to replicate an actual city center
Baroque socialist-realist Altmarkt district and Kulturpalast:
https://de.wikipedia.org/wiki/Haus_Altmarkt_(Dresden)
https://en.wikipedia.org/wiki/Kulturpalast
https://www.google.com/maps/@51.0505539 ... 312!8i6656

Old Town:
https://www.google.com/maps/@51.0494475 ... 312!8i6656

The connection between city center and A17 might be via road B170. Notable landmarks next to it:
- Dresden City Hall:
https://de.wikipedia.org/wiki/Neues_Rathaus_(Dresden)
https://www.google.com/maps/@51.0475672 ... 312!8i6656
- Train station:
https://www.google.com/maps/@51.0395997 ... 312!8i6656
- Orthodox church
https://www.google.com/maps/@51.0337245 ... 312!8i6656

Overall, if mapmakers did it just as good as Nurnberg, Dresden might be also insanely detailed. Also while connection to Lipsk via A14 is a more logical choice, I'd like SCS to keep Bundesstrasse 6 as well because Germany has not enough minor roads and also that would be a great opportunity to add Meisen as a scenery location, since it's a picturesque city
https://www.google.com/maps/@51.1636057 ... 704!8i4352
And even if they don't want to keep B6 road they might at least add EuroAcres somewhere nearby
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Re: German Cities Rework Discussion (Post-Austria)

#418 Post by ninjawarrior1x3 » 10 May 2023 12:19

krmarci wrote: 08 May 2023 12:25 A viaduct on the A45 was destroyed yesterday: https://de.wikipedia.org/wiki/Talbr%C3%BCcke_Rahmede
Now that is news nobody wants to see. :(
Hopefully that bridge gets rebuilt by the time SCS finishes reworking the Rhein-Ruhr area.
I wonder if SCS will do some tribute event similar to what they did when the Morandi bridge in Genoa was getting rebuilt:
https://blog.scssoft.com/2020/06/world- ... ridge.html
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Re: German Cities Rework Discussion (Post-Austria)

#419 Post by oldmanclippy » 10 May 2023 14:11

To me controlled demolitions are always good to see because the alternative is very bad. We had a bridge collapse in Minneapolis during rush hour 15 years ago. Not pretty.
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Re: German Cities Rework Discussion (Post-Austria)

#420 Post by krmarci » 10 May 2023 15:01

I have checked the game, the bridge is not in the game, though its location is.
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