Game Improvements (Split from Texas Discussion Thread)

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abasstreppas
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Re: Game Improvements (Split from Texas Discussion Thread)

#81 Post by abasstreppas » 27 Jun 2022 17:32

I read 18-WHEELS GARBAGE :lol:
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Re: Game Improvements (Split from Texas Discussion Thread)

#82 Post by Skoot » 27 Jun 2022 18:00

I'd say that SCS intended that loads for this repair shop as well as waste management plant and other new industries come with Montana DLC just like, for example, marble loads in ETS2 are packed with Italia DLC, and a decision to add new companies to Cody was only made later.
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Re: Game Improvements (Split from Texas Discussion Thread)

#83 Post by flight50 » 27 Jun 2022 18:02

SouthernMan wrote: 27 Jun 2022 17:27 @flight50 I believe it is not possible, it will just be a company to pick up loads and bring loads. I went to get a load and there was none, however lol
I'm not sure about not possible. Per the Montana industry blog, we should be able to do more. I wonder if we need Montana to fully implement it.
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Re: Game Improvements (Split from Texas Discussion Thread)

#84 Post by Optional Features » 27 Jun 2022 18:26

flight50 wrote: 27 Jun 2022 16:53 No doubt but people will try still and going thru people would be unrealistic. At least this is what most people would say. For PEGI 3, no collision still wouldn't be the answer for SCS to implement. I think SCS can pull it off at crosswalks though. Do it like rail road crossings with invisible barriers for when pedestrians are crossing. There is also the sidestep/jumping fix in programming that could happen if a truck got.......lets say within a few meters from pedestrians. I think there is a way to make it impossible to hit pedestrians but will SCS explore that options?
Farming Sim is PEGI 3, and has pedestrians that also have no collision. And now it has deer all over the maps that pop up and then run back into the woods/fields.
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flight50
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Re: Game Improvements (Split from Texas Discussion Thread)

#85 Post by flight50 » 27 Jun 2022 18:35

Maybe SCS can take a look at what FS does then. I think we have too many wildlife signs to not have wildlife.
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Re: Game Improvements (Split from Texas Discussion Thread)

#86 Post by Optional Features » 27 Jun 2022 18:41

flight50 wrote: 27 Jun 2022 18:35 Maybe SCS can take a look at what FS does then. I think we have too many wildlife signs to not have wildlife.
Yeah, would be nice: it's something that breaks up the monotony.
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Re: Game Improvements (Split from Texas Discussion Thread)

#87 Post by dan4815 » 27 Jun 2022 20:01

Yes. Deer are great. I'd like to see more animals. [youtube]https://youtu.be/k4G7LO-Emcc?t=446[/youtube]
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