ATS v 1.46 speculation

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parasaurolophus67
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Re: ATS v 1.46 speculation

#251 Post by parasaurolophus67 » 20 Sep 2022 19:09

hmmmm you know what I can agree with that too. Kinda like unlocking a new piece of land in a adventure game.
Optional Features
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Re: ATS v 1.46 speculation

#252 Post by Optional Features » 20 Sep 2022 20:11

nodin747 wrote: 20 Sep 2022 18:00 Ok I think I understood how SCS decide feature should be in next update, the more we ask the less we get. So scs in next update pls don't upgrade graphics, don't upgrade sounds, we don't need dx12 and optimisation, just bring to us some minor things nobody notice
Haha! More maps and trucks, please!
Grafsky
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Re: ATS v 1.46 speculation

#253 Post by Grafsky » 20 Sep 2022 22:37

My dream after the renewal is Texas State's way out!
Quark
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Re: ATS v 1.46 speculation

#254 Post by Quark » 20 Sep 2022 23:59

seriousmods wrote: 20 Sep 2022 20:11 Haha! More maps and trucks, please!
^^Why? ATS is clearly intended, developed and advertised as Economy-Survival-Farming-Crafting-Walking-Cooking-Building-Drive everything-Underwater-Physics-Super-Hyper-Modding-Sandbox-Open everything Simulatoooooor......Who needs more trucks and maps, please? :D

sorry couldn't resist...doesn't mean that a good bunch of your arguments/suggestions/critics isn't valid though
Optional Features
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Re: ATS v 1.46 speculation

#255 Post by Optional Features » 21 Sep 2022 00:34

Quark wrote: 20 Sep 2022 23:59
seriousmods wrote: 20 Sep 2022 20:11 Haha! More maps and trucks, please!
^^Why? ATS is clearly intended, developed and advertised as Economy-Survival-Farming-Crafting-Walking-Cooking-Building-Drive everything-Underwater-Physics-Super-Hyper-Modding-Sandbox-Open everything Simulatoooooor......Who needs more trucks and maps, please? :D

sorry couldn't resist...doesn't mean that a good bunch of your arguments/suggestions/critics isn't valid though
Haha, all good!

I continue to hope for more features, but I don't think those hopes (the valid ones) are even part of the strategy.
65Bella
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Re: ATS v 1.46 speculation

#256 Post by 65Bella » 21 Sep 2022 03:38

nice concept but like alot of people are saying most people wont see this part since they are already developed and dont want to restart . So maybe executing it differently so its not wasted work. because how it was explained in the blog it would kind of be a waste of work for most players except ones that just buy the game and aren't established
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_Roger_
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Re: ATS v 1.46 speculation

#257 Post by _Roger_ » 21 Sep 2022 12:31

Incredibly stupid waste of resources. How long have they spent adding in scenes which nobody will ever see? Even for the players who do see it, they'll only see it once, and would anyone even realise what was happening if they hadn't read about it on the blog?

At least viewpoints are somewhat useful. They're avaiable to everyone, no matter where or when they started playing, and can be viewed as many times as people want. This sort of of 'addition' to me is a dangerous sign that SCS mangement has no idea what they are doing and are taking the game in a severely different direction to the one it should be.
NikolaR95
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Re: ATS v 1.46 speculation

#258 Post by NikolaR95 » 21 Sep 2022 14:39

_Roger_ wrote: 21 Sep 2022 12:31 Incredibly stupid waste of resources. How long have they spent adding in scenes which nobody will ever see? Even for the players who do see it, they'll only see it once, and would anyone even realise what was happening if they hadn't read about it on the blog?

At least viewpoints are somewhat useful. They're avaiable to everyone, no matter where or when they started playing, and can be viewed as many times as people want. This sort of of 'addition' to me is a dangerous sign that SCS mangement has no idea what they are doing and are taking the game in a severely different direction to the one it should be.
From 2020 and start covid19 i noticed lack of content in both game ets and ats they slowdown work, yeah they realased new lighting and add some countres but like they run out of ideas. Im waiting they add snow in game or diff seasons for years now but its look we never see that. they have reached the point where they don t know what to do next. I think game engine also limited and outdated
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Marcello Julio
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Re: ATS v 1.46 speculation

#259 Post by Marcello Julio » 21 Sep 2022 14:52

_Roger_ wrote: 21 Sep 2022 12:31 Incredibly stupid waste of resources. How long have they spent adding in scenes which nobody will ever see? Even for the players who do see it, they'll only see it once, and would anyone even realise what was happening if they hadn't read about it on the blog?

At least viewpoints are somewhat useful. They're avaiable to everyone, no matter where or when they started playing, and can be viewed as many times as people want. This sort of of 'addition' to me is a dangerous sign that SCS mangement has no idea what they are doing and are taking the game in a severely different direction to the one it should be.
You're judging that everyone in the area is working on it :roll: I bet only 1 or at most 2 people are working on it. It doesn't influence anything in what they're developing ;)
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_Roger_
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Re: ATS v 1.46 speculation

#260 Post by _Roger_ » 21 Sep 2022 22:13

It dosen't matter if it's only 1 person devloping it. It's wasting time and money we give them to actually devlop useful features. And someone using emojis in their post obviously has no clue what they are talking about, so if you think it's not a problem its obviously a huge problem.
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