(updates) Weather_3.8

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KingOfTheRoad77
Posts: 445
Joined: 07 May 2021 13:27

Re: (updates) Weather_3.5.1

#841 Post by KingOfTheRoad77 » 31 Dec 2025 14:11

gl00ria wrote: 26 Dec 2025 13:00 Load order:
Snowflake addon
Frosty winter
weather3.5.1
I might be mistaken - but I think this way, Frosty's winter will overwrite all weather 3.5.1 references to the additional skyboxes and lighting settings since all weather and climate related SII-files are the same for the whole game (Vanilla, as well as Grimes as well as Weather 3.5.1) and just get overwritten by the mod on top of the other. It works 👍, but I'd be surprised if you would see anything of Weather 3.5.1. You just could remove Weather 3.5.1 and most probably would get the same result.
On the other side, if you put it below Weather 3.5.1 (as suggested by Juninho), then you won't get Frosty's winter lighting.

Imho, all Grimes seasons generally work fine with Juninho's Weather, but you have to put them the other way round in the load order in order to profit both from
- Grimes' seasonal textures (leaves, flowers, autumn)
- Weather's additional skyboxes and lighting

except Winter / Frosty:
Since this year, I prefer driving Frosty without Juninho's Weather again since winter has such a special atmosphere and lighting which isn't included in Weather.
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Nilderan
Posts: 114
Joined: 17 Apr 2013 13:35
Location: Poland

Re: (updates) Weather_3.5.1

#842 Post by Nilderan » 01 Jan 2026 23:11

I can't play without this mod any more since I discovered it. There are two main reasons for this: the vanilla weather was ruined some time ago, so instead of rain with an overcast sky, it rains with hardly any clouds. On top of that, the heavy fog weather has been completely removed (although it is still present in the weather update game trailer). This mod restores proper cloudy skies during rain and fog, and the skyboxes are beautiful.
StijnFeys
Posts: 17
Joined: 21 Oct 2025 07:14

Re: (updates) Weather_3.5.1

#843 Post by StijnFeys » 04 Jan 2026 19:23

KingOfTheRoad77 wrote: 31 Dec 2025 14:11
gl00ria wrote: 26 Dec 2025 13:00 Load order:
Snowflake addon
Frosty winter
weather3.5.1
I might be mistaken - but I think this way, Frosty's winter will overwrite all weather 3.5.1 references to the additional skyboxes and lighting settings since all weather and climate related SII-files are the same for the whole game (Vanilla, as well as Grimes as well as Weather 3.5.1) and just get overwritten by the mod on top of the other. It works 👍, but I'd be surprised if you would see anything of Weather 3.5.1. You just could remove Weather 3.5.1 and most probably would get the same result.
On the other side, if you put it below Weather 3.5.1 (as suggested by Juninho), then you won't get Frosty's winter lighting.

Imho, all Grimes seasons generally work fine with Juninho's Weather, but you have to put them the other way round in the load order in order to profit both from
- Grimes' seasonal textures (leaves, flowers, autumn)
- Weather's additional skyboxes and lighting

except Winter / Frosty:
Since this year, I prefer driving Frosty without Juninho's Weather again since winter has such a special atmosphere and lighting which isn't included in Weather.
hello i use this load order but i realise that i dont have the the full skybox from weather3.5.1 and that when it stops snowing the roads are still snowy i use this whit Removed - Rule 2.3 and whant some rain sometimes too how can i manage that?
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KingOfTheRoad77
Posts: 445
Joined: 07 May 2021 13:27

Re: (updates) Weather_3.5.1

#844 Post by KingOfTheRoad77 » 05 Jan 2026 18:57

StijnFeys wrote: 04 Jan 2026 19:23 hello i use this load order but i realise that i dont have the the full skybox from weather3.5.1 and that when it stops snowing the roads are still snowy i use this whit Removed - Rule 2.3 and whant some rain sometimes too how can i manage that?
You can't, it isn't possible: Either you have only rain, or only snow. This because all snow assets and settings use and overwrite the rain assets and settings => so you can't have both at the same time in the game. => If you want to have rain, you'll either have to remove Grimes Frosty temporarily, or load a rain mod on top of all of them, and remove it, when you want snow again.
Advocate
Posts: 5
Joined: 06 Jan 2026 09:19

Re: (updates) Weather_3.5.1

#845 Post by Advocate » 10 Jan 2026 23:29

I use the Weather 3.5.1 mod without any issues with Removed - Rule 2.3 in ATS, but when I do the same in ETS2, I encounter a pink sky problem. What could be the reason?
vertual
Posts: 8
Joined: 02 Dec 2023 11:38

Re: (updates) Weather_3.5.1

#846 Post by vertual » 11 Jan 2026 01:58

I'm torn between this and Brutal Weather...That one seems to add a lot of different things all at once, does this one have similar other features or is it just skyboxes?
tronatula
Posts: 217
Joined: 11 Jan 2024 12:35

Re: (updates) Weather_3.5.1

#847 Post by tronatula » 23 Jan 2026 09:17

This mod and Grimes' mods are the best graphics mods out there. Thank you @juninho944
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Graf_Boinenn
Posts: 874
Joined: 10 Feb 2014 06:19
Location: Argentina

Re: (updates) Weather_3.5.1

#848 Post by Graf_Boinenn » 25 Jan 2026 03:19

Thanks juninho944 for this mod!!! I've never tried it before and it's shocking how improves the game! Specially the rainy weather, I could feel that outside of my truck it was a real storm going out :lol: !
vertual wrote: 11 Jan 2026 01:58 I'm torn between this and Brutal Weather...That one seems to add a lot of different things all at once, does this one have similar other features or is it just skyboxes?
I've tried both and this one is much better by miles.
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Drive Safely
Posts: 4086
Joined: 20 Jun 2015 06:17

Re: (updates) Weather_3.5.1

#849 Post by Drive Safely » 26 Jan 2026 04:06

@juninho944 - Thanks for the 2K option. I'm trying it out in ATS and I've seen some great skies :)

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juninho944
Posts: 377
Joined: 23 Apr 2018 22:38

Re: (updates) Weather_3.6

#850 Post by juninho944 » 14 Feb 2026 00:08

Weather_3.6 Added 5 new skyboxes, fixed issue with cloud shadows being too dark

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