For example, the city of Dresden is famous for its Dresden porcelain. Then why not arrange for one of the companies in Dresden - Transinet, for example - to export, among other things, also Dresden porcelain?
To do this, you do not need to create a new prefab, a new company or change the map. It is enough to implement one optional, but already known option: suitable_for[].
Let me explain with an example. Let's say we have a new cargo - "porcelain" (/def/cargo/porcelain.sui).
Now we make it so that it is generated by Transinet and only in Dresden: we create a file /def/company/transinet/out/porcelain.sii...
Code: Select all
SiiNunit
{
cargo_def : .porcelain {
cargo: "cargo.porcelain"
suitable_for[]: "city.dresden"
}
}
If the suitable_for[] option is present, then the cargo is generated only in the specified cities.
I am sure that the cargoes, unique for each individual area, will raise the logistics in the game to a sufficiently high level, which will positively affect the interest in the game itself.