Sylt Map 1.0

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drunk_moose97
Posts: 2
Joined: 26 Sep 2022 10:50

Sylt Map 1.0

#1 Post by drunk_moose97 » 26 Sep 2022 10:57

https://sharemods.com/cj1fgm3nfjlw/Sylt1.scs.html

not for ProMods

One-Man-Project (my first project)
Tested on 1.45
including 4 Cities (westerland, Niebüll, List, Hörnum)

Hope you like it.

Discord: https://discord.gg/n6PMTajY
rhubarbrhubarb
Posts: 49
Joined: 23 Jun 2022 12:21

Re: Sylt Map 1.0

#2 Post by rhubarbrhubarb » 26 Sep 2022 13:05

Thanks for the release.

I'm not seeing any number plates with just this and the base map.
Raysun1
Posts: 100
Joined: 22 May 2021 22:03

Re: Sylt Map 1.0

#3 Post by Raysun1 » 26 Sep 2022 13:36

Hey

a wonderful Sylt :)

I try it with Promods and have no Problems :)

Put Pictures here on the Site and you are No One :D
gmtavares
Posts: 28
Joined: 26 Oct 2016 20:43
Location: Estonia

Re: Sylt Map 1.0

#4 Post by gmtavares » 27 Sep 2022 09:00

drunk_moose97 wrote: 26 Sep 2022 10:57 not for ProMods
What is the ProMods compatibility issue? It seems to work well at first glance?
Project Japan Admin | MedMap developer | Former ProMods beta tester | :D
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The Nightgames
Posts: 438
Joined: 19 May 2019 11:03
Location: Düsseldorf / Germany

Re: Sylt Map 1.0

#5 Post by The Nightgames » 27 Sep 2022 12:02

It's a fantastic project and I'm really looking forward to seeing what else comes along.
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
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galaxie76
Posts: 166
Joined: 07 Dec 2015 21:52

Re: Sylt Map 1.0

#6 Post by galaxie76 » 29 Sep 2022 13:44

work in 1.39 :shock:
:geek:
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ItzHonzula
Posts: 182
Joined: 19 Jan 2019 19:22
Location: Reichenberg, Czech Republic
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Re: Sylt Map 1.0

#7 Post by ItzHonzula » 29 Sep 2022 17:15

No. Why would someone even do mods for 1.39 in 2022?
EuRoadNet and Projekt Česko developer.

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Satyricon
Posts: 14
Joined: 07 Aug 2016 00:05
Location: Italy

Re: Sylt Map 1.0

#8 Post by Satyricon » 29 Sep 2022 17:49

Because with 1.40 starts the new lighting system which is pretty bad in terms of performance on mid-low end machines. For example I had to give up with some of the Jazzycat's packs (some are really FPS killers) to continue to play otherwise the game was too laggy (even freezing for a minute often) but even like this sometimes is not enough (Iberia for example is still incredible laggy even without mods)
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JD6
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Location: Rudd Land - OBNOXIA
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Re: Sylt Map 1.0

#9 Post by JD6 » 30 Sep 2022 21:42

@Satyricon The performance is OK if not increased in the newer versions of the game. The highest impact is the AO and you can disable it.
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The Nightgames
Posts: 438
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Location: Düsseldorf / Germany

Re: Sylt Map 1.0

#10 Post by The Nightgames » 01 Oct 2022 06:22

Small infomation:

The Sylt Map only runs on 1.45 because all DLC's have been used except Iberia and there are also some models used from the Austria Reskin.

and the Sylt Map does not run with the Promods.
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
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