ATS 1.46 Discussion Thread

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xXCARL1992Xx
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Re: ATS 1.46 Open Beta Discussion Thread

#41 Post by xXCARL1992Xx » 04 Oct 2022 16:20

TruckerDog wrote: 04 Oct 2022 16:18 Correct me if I am wrong but CC should never actually activate under 30MPH, should it? I believe we did have a temporary issue with it, hence why it did work under 19 MPH as many of some of you might mention.

Also a note on game crashes: A known game crash can occur if you try to turn ON / OFF the GPS with the new key bind, if the truck cab does NOT have a built-in GPS. This has been fixed in the code, but not yet in the current OB release. Will be hopefully fixed soon.
wait, the game crashes if i try to deactivate the GPS? only if there is not build in one or if there is no GPS, not even accessory ones like the phone ?
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Re: ATS 1.46 Open Beta Discussion Thread

#42 Post by oldmanclippy » 04 Oct 2022 16:24

@xXCARL1992Xx It crashed for me using a 9900i with a GPS accessory. Didn't try it without the accessory. But it's an entirely new key, meaning that when you cycle through the GPS zoom levels it just goes from zoomed out back to zoomed in, no blank screen.
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Re: ATS 1.46 Open Beta Discussion Thread

#43 Post by xXCARL1992Xx » 04 Oct 2022 16:25

my LT didnt crash and i dont have an interior GPS but my own tablet GPS
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F4R35
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Re: ATS 1.46 Open Beta Discussion Thread

#44 Post by F4R35 » 04 Oct 2022 16:37

The driveshaft torque simulation is one of the coolest additions to ATS, you know what, that alone makes 1.46 a big update for me, 4 months ago, I was driving a KW T800 that belongs to an American oil company (Halliburton), and I noticed it, I saw that effect before on Highway Thru Hell TV Show, and I was wondering why the truck is acting like this, Until I drove the T800 and the driver explained it to me.

Thank you to whoever worked on it, I noticed that on the reverse the chassis leans the other way!
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Re: ATS 1.46 Open Beta Discussion Thread

#45 Post by Holzauge » 04 Oct 2022 16:40

-MLP- wrote: 04 Oct 2022 16:04 ...
But I miss CC under 19mph. :(
Me too! But maybe it was too unrealistic...
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Re: ATS 1.46 Open Beta Discussion Thread

#46 Post by Vk56dehan » 04 Oct 2022 16:47

TruckerDog wrote: 04 Oct 2022 16:18 Correct me if I am wrong but CC should never actually activate under 19MPH, should it? I believe we did have a temporary issue with it, hence why it did work under 19 MPH as many of some of you might mention.

Also a note on game crashes: A known game crash can occur if you try to turn ON / OFF the GPS with the new key bind, if the truck cab does NOT have a built-in GPS. This has been fixed in the code, but not yet in the current OB release. Will be hopefully fixed soon.
Good deal thanks for the info. I just found that when I got in my decked out FL. Was using a low level trim LT with mounted GPS.
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Re: ATS 1.46 Open Beta Discussion Thread

#47 Post by 55sixxx » 04 Oct 2022 16:54


In case anyone wants to see it in action before opt into the OB.
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Re: ATS 1.46 Open Beta Discussion Thread

#48 Post by supersobes » 04 Oct 2022 17:03

F4R35 wrote: 04 Oct 2022 16:37 I noticed that on the reverse the chassis leans the other way!
Yes, this behaviour is correct. When the truck is in the reverse gear, the driveshaft spins the opposite direction, causing the truck to lean the opposite direction too.
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Re: ATS 1.46 Open Beta Discussion Thread

#49 Post by Ludo Diabolo » 04 Oct 2022 17:08

Is there any particular settings to do in the options besides checking the box in the options? Because I don't see the effect at all on my truck ?
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Re: ATS 1.46 Open Beta Discussion Thread

#50 Post by 55sixxx » 04 Oct 2022 17:10

Well, if you're using maxed out suspension stiffness the effect will barely be noticeable... My video shows the default driveshaft torque value (I just checked the box and nothing else) with zero suspension stiffness.

And yes, this is another feature that I won't be able to play without. Just like advanced coupling, air brakes, real fuel comsumption and pretty much any other sim feature.
Last edited by 55sixxx on 04 Oct 2022 17:12, edited 1 time in total.
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