ATS 1.46 Discussion Thread
Re: ATS 1.46 Discussion Thread
@flight50 You're right. Very often the triggers are way too difficult to find. Parking area = E would be best. Let the people park their truck the way they like... I can understand you turned off the fatigue simulation. I did it this time... Has it's pros and cons...
I should make a bug report, but the procedure is not for me, mainly because I am not using the console. Would be nice if you could take a screenshot, in which all necessary informations are stored. Anyway! Thanks for responding!
I should make a bug report, but the procedure is not for me, mainly because I am not using the console. Would be nice if you could take a screenshot, in which all necessary informations are stored. Anyway! Thanks for responding!
VDMA
Re: ATS 1.46 Discussion Thread
I think you only need developer set as 1, not the console, so you can hit shift+f10 or whatever it is to save the screenshot and the coordonates locally. But having mods is a no go for this, so I don't make official reports...
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Re: ATS 1.46 Discussion Thread
To make a bug report you don’t have to use the console or any special config settings at all. Out of the box, F11 lets you give a short bug description that is saved to bugs.txt, and Shift-F11 does the same but adds a screenshot.
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Re: ATS 1.46 Discussion Thread
F11 to get coordinates only works if you have "g_developer" set to "1" in config.cfg.
Re: ATS 1.46 Discussion Thread
@Pfc. Leyden I have no idea what SCS will do.
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ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
Re: ATS 1.46 Discussion Thread
Did sounds get an upgrade recently? I haven’t watched a viewpoint in quite awhile until I crossed into Texas the other day. Watched the one at border on I-10 and with my truck off the sounds of passing semis on the interstate were spot on. The cars still sound like bees buzzing around but big trucks engine sounds and tire whine sounded real.
Re: ATS 1.46 Discussion Thread
Tell me you didn't remove the option to turn the built-in GPS off by the key to change the GPS regiments? Please, tell me you didn't SCS! Sadly, I can't find the option to revert that keybind back to its original behaviour, so I am afraid you actually did, didn't you? Why, SCS, why are you doing this to us? I can't anymore. Just realise finally not everyone play this game on wheel and keyboard has only limited amount of keys to use, especially since you don't want to allow us shortcuts with Shift, Ctrl and/or Alt. So what's the point of introducing, new completely useless and nonsensical, but required keybind? I was mad enough with the suspensions in last update, though that at least did improve the game, in a way, but here we are, now I am being forced to find another key for something that is totally unnecessary and doesn't improve the game in any way. On the contrary, actually, it made the game more complicated for me.
Though I have to give you that the speed limit on WS 75X's dashboard does look cool. Now THAT was good addition to the game SCS.
Though I have to give you that the speed limit on WS 75X's dashboard does look cool. Now THAT was good addition to the game SCS.
Re: ATS 1.46 Discussion Thread
I havn't updated to the latest build and since there is no longer a 6 speed gearbox option for any truck in the game I'm just going to uninstall and delete it from my library. I can't help the fact that my logitech shifter only has 6 forward speeds because logitech designs their products for sim racing,not sim trucking and being forced to use automatic transmission SUCKS!!!
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