(update) Weather_3.1
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: (update) Weather_2.4
Is there a grass or tree improvement for ATS ?
- KingOfTheRoad77
- Posts: 233
- Joined: 07 May 2021 13:27
- Contact:
Re: (update) Weather_2.4
Hi
After having driven a couple of nights, I noticed that the nights have become a little brighter with 2.4 compared to 2.3. Especially most noticeable when it is not overcast or raining.
Is that correct?
If so, could you perhaps release a "darker night patch" for your skyboxes (at least the starlit ones)?
At least when driving in VR, it is almost as if I wouldn't need any headlights at all any more
Thx already for thinking about it
After having driven a couple of nights, I noticed that the nights have become a little brighter with 2.4 compared to 2.3. Especially most noticeable when it is not overcast or raining.
Is that correct?
If so, could you perhaps release a "darker night patch" for your skyboxes (at least the starlit ones)?
At least when driving in VR, it is almost as if I wouldn't need any headlights at all any more
Thx already for thinking about it
-
- Posts: 311
- Joined: 23 Apr 2018 22:38
Re: (update) Weather_2.5
KingOfTheRoad77:this new version improved the night sky, i'm playing on oculus quest i use reshade to improve contrast sharpness
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- Posts: 311
- Joined: 23 Apr 2018 22:38
Re: (update) Weather_2.5
XesXand: just trees. grass does not exist
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- Posts: 311
- Joined: 23 Apr 2018 22:38
Re: (update) Weather_2.5
the 8k version cannot be uploaded to the Steam Workshop
Steam Workshop: Weather_2.5_4k
https://steamcommunity.com/sharedfiles/ ... 2914601934
Steam Workshop: Weather_2.5_4k
https://steamcommunity.com/sharedfiles/ ... 2914601934
Re: (update) Weather_2.5
The 4k on Steam works as is? Any special load order for it?
I will try it tonight, thanks.
I will try it tonight, thanks.
Gary - CB code name: CW
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
Formerly from Northern NY on the Ontario/Quebec borders.
I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation.
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- Posts: 311
- Joined: 23 Apr 2018 22:38
Re: (update) Weather_2.5
the steam version is just a file so put it above the other mods.
Re: (update) Weather_2.5
does anyone know of a good water texture mod that works with this?
- LegoTechnicFanBoi
- Posts: 1101
- Joined: 29 Sep 2019 10:43
- Location: Samsun, Turkiye
- Contact:
Re: (update) Weather_2.5
i saw a beautiful pink sky at sunrise with this mod
SORRY FOR MY WRITING MISTAKES IN ENGLISH. I SOMETIMES NEED TO USE TRANSLATOR
A Proud LEGO Fan since childhood
A Proud LEGO Fan since childhood
Re: (update) Weather_2.5
do i put frosty above or below this? also the order for the patch?
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