Police & ambulance extended pack [1.57]

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Hitman
Posts: 338
Joined: 16 Oct 2020 14:50

Re: [REL] Police & ambulance extended pack 1.0

#11 Post by Hitman » 25 Dec 2022 14:20

Thank you!
Merry Christmas, dear friends!!!
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leonpeonleon
Posts: 35
Joined: 24 Sep 2019 16:13

Re: [REL] Police & ambulance extended pack 1.0

#12 Post by leonpeonleon » 23 Jan 2023 16:51

Hitman wrote: 17 Nov 2022 12:00 Thank you for kind words.
As for now, I'm able to work only with the already existing ai vehicles, unfortunately, I can't create new vehicles from scratch (I need to improve my skills first). What about the present vehicles, I'll look into it and will try to add more variants.
if you could add ones with existing models to atleast swedens traffic (vw crafter ambulance addition, vw passat combi as a police car addition) if you want to. i like the vanilla style of vehicles so this pack is nice but i don't drive alot in russia
mel.2010
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Joined: 29 Oct 2018 06:57

Re: [REL] Police & ambulance extended pack 1.0

#13 Post by mel.2010 » 26 Apr 2023 05:55

Update the mod. You are welcome.
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Hitman
Posts: 338
Joined: 16 Oct 2020 14:50

Re: [REL] [UPD] Police & ambulance extended pack 1.48

#14 Post by Hitman » 13 Aug 2023 14:10

Thank you for patience, dear friends. I at last have updated my tiny mod for the current version of ETS 2 - 1.48. Feel free to use it for your fun and report any issues.
You can find download links in the first post.
Best regards.
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Laqueesha
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Joined: 19 Nov 2016 10:00

Re: [REL] [UPD] Police & ambulance extended pack 1.48

#15 Post by Laqueesha » 13 Aug 2023 21:17

There's a bug with the yellow ambulance, it turns white at a distance due to lacking an lod3 diff texture.
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Hitman
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Re: [REL] [UPD] Police & ambulance extended pack 1.48

#16 Post by Hitman » 19 Aug 2023 09:02

@Laqueesha thank you for your report.
Could you please tell if this bug should be fixed via Blender or not?
Unfortunately, I don't work in Blender or other 3D editor like this, so I have no idea how to fix this if it needs Blender.
If you have an idea how to fix this bug could you please share the relevant tips with me.
Thanks!
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Rafaelkai
Posts: 188
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Location: Andalusia, Spain

Re: [REL] [UPD] Police & ambulance extended pack 1.48

#17 Post by Rafaelkai » 19 Aug 2023 09:36

Thanks for the update!
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Laqueesha
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Re: [REL] [UPD] Police & ambulance extended pack 1.48

#18 Post by Laqueesha » 19 Aug 2023 18:34

Hitman wrote: 19 Aug 2023 09:02 @Laqueesha thank you for your report.
Could you please tell if this bug should be fixed via Blender or not?
Unfortunately, I don't work in Blender or other 3D editor like this, so I have no idea how to fix this if it needs Blender.
If you have an idea how to fix this bug could you please share the relevant tips with me.
Thanks!
No Blender required, you just make a lod3_dif.dds texture and an automat file to point to it.
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Madkine
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Re: [REL] [UPD] Police & ambulance extended pack 1.48

#19 Post by Madkine » 19 Aug 2023 22:38

A simpler fix is to remove the reference to lod3.
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Hitman
Posts: 338
Joined: 16 Oct 2020 14:50

Re: [REL] [UPD] Police & ambulance extended pack 1.48

#20 Post by Hitman » 20 Aug 2023 10:06

Dear friends, thank you for your feedback and tips. The new version of the mod fixing the bug reported by @Laqueesha released, the first post updated whith the new download links.
Best regards!

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